Mercurial > docs > unix-phil
annotate unix-phil.ms @ 39:c87143793d82
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author | meillo@marmaro.de |
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date | Thu, 08 Apr 2010 16:47:11 +0200 |
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1 | 24 .\"---------------------------------------- |
0 | 25 .TL |
6 | 26 Why the Unix Philosophy still matters |
0 | 27 .AU |
28 markus schnalke <meillo@marmaro.de> | |
29 .AB | |
1 | 30 .ti \n(.iu |
39 | 31 This paper explains the importance of the Unix Philosophy for software design. |
0 | 32 Today, few software designers are aware of these concepts, |
39 | 33 and thus a lot of modern software is more limited than necessary |
34 and makes less use of software leverage than possible. | |
38
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35 Knowing and following the guidelines of the Unix Philosophy makes software more valuable. |
0 | 36 .AE |
37 | |
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40 .FS |
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41 .ps -1 |
39 | 42 This paper was prepared for the ``Software Analysis'' seminar at University Ulm. |
43 Mentor was professor Schweiggert. 2010-04-05 | |
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44 .br |
39 | 45 You may retrieve this document from |
46 .CW \s-1http://marmaro.de/docs \ . | |
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47 .FE |
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48 |
0 | 49 .NH 1 |
50 Introduction | |
51 .LP | |
52 Building a software is a process from an idea of the purpose of the software | |
3 | 53 to its release. |
0 | 54 No matter \fIhow\fP the process is run, two things are common: |
55 the initial idea and the release. | |
9 | 56 The process in between can be of any shape. |
57 The the maintenance work after the release is ignored for the moment. | |
1 | 58 .PP |
0 | 59 The process of building splits mainly in two parts: |
60 the planning of what and how to build, and implementing the plan by writing code. | |
3 | 61 This paper focuses on the planning part \(en the designing of the software. |
62 .PP | |
63 Software design is the plan of how the internals and externals of the software should look like, | |
64 based on the requirements. | |
9 | 65 This paper discusses the recommendations of the Unix Philosophy about software design. |
3 | 66 .PP |
67 The here discussed ideas can get applied by any development process. | |
9 | 68 The Unix Philosophy does recommend how the software development process should look like, |
3 | 69 but this shall not be of matter here. |
0 | 70 Similar, the question of how to write the code is out of focus. |
1 | 71 .PP |
3 | 72 The name ``Unix Philosophy'' was already mentioned several times, but it was not explained yet. |
1 | 73 The Unix Philosophy is the essence of how the Unix operating system and its toolchest was designed. |
3 | 74 It is no limited set of rules, but what people see to be common to typical Unix software. |
1 | 75 Several people stated their view on the Unix Philosophy. |
76 Best known are: | |
77 .IP \(bu | |
78 Doug McIlroy's summary: ``Write programs that do one thing and do it well.'' | |
79 .[ | |
80 %A M. D. McIlroy | |
81 %A E. N. Pinson | |
82 %A B. A. Taque | |
83 %T UNIX Time-Sharing System Forward | |
84 %J The Bell System Technical Journal | |
85 %D 1978 | |
86 %V 57 | |
87 %N 6 | |
88 %P 1902 | |
89 .] | |
90 .IP \(bu | |
91 Mike Gancarz' book ``The UNIX Philosophy''. | |
92 .[ | |
93 %A Mike Gancarz | |
94 %T The UNIX Philosophy | |
95 %D 1995 | |
96 %I Digital Press | |
97 .] | |
98 .IP \(bu | |
99 Eric S. Raymond's book ``The Art of UNIX Programming''. | |
100 .[ | |
101 %A Eric S. Raymond | |
102 %T The Art of UNIX Programming | |
103 %D 2003 | |
104 %I Addison-Wesley | |
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105 %O .CW \s-1http://www.faqs.org/docs/artu/ |
1 | 106 .] |
0 | 107 .LP |
1 | 108 These different views on the Unix Philosophy have much in common. |
3 | 109 Especially, the main concepts are similar for all of them. |
1 | 110 But there are also points on which they differ. |
111 This only underlines what the Unix Philosophy is: | |
112 A retrospective view on the main concepts of Unix software; | |
9 | 113 especially those that were successful and unique to Unix. |
6 | 114 .\" really? |
1 | 115 .PP |
116 Before we will have a look at concrete concepts, | |
117 we discuss why software design is important | |
118 and what problems bad design introduces. | |
0 | 119 |
120 | |
121 .NH 1 | |
6 | 122 Importance of software design in general |
0 | 123 .LP |
39 | 124 The design of a software describes its internal and external shape, |
125 meaning structure and interfaces. | |
126 It has nothing to do with visual appearance. | |
127 If we take a program as a car, then its color is of no matter. | |
128 Its design would be the car's size, its shape, the locations of doors, | |
129 the passenger/space ratio, the luggage capacity, and so forth. | |
130 .PP | |
131 Why should software get designed at all? | |
6 | 132 It is general knowledge, that even a bad plan is better than no plan. |
39 | 133 Not designing software means programming without plan. |
134 This will pretty sure lead to horrible results. | |
135 Horrible to use and horrible to maintain. | |
136 These two aspects are the visible ones. | |
137 Often invisible are the wasted possible gains. | |
138 Good software design can make these gains available. | |
6 | 139 .PP |
39 | 140 A software's design deals with quality properties. |
141 Good design leads to good quality, and quality is important. | |
142 Any car may be able to drive from A to B, | |
143 but it depends on the car's properties whether it is a good choice | |
144 for passenger transport or not. | |
145 It depends on its properties if it is a good choice | |
146 for a rough mountain area. | |
147 And it depends on its properties if the ride will be fun. | |
148 | |
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149 .PP |
39 | 150 Requirements for a software are twofold: |
151 functional and non-functional. | |
152 .IP \(bu | |
153 Functional requirements define directly the software's functions. | |
154 They are the reason why software gets written. | |
155 Someone has a problem and needs a tool to solve it. | |
156 Being able to solve the problem is the main functional goal. | |
157 It is the driving force behind all programming effort. | |
6 | 158 Functional requirements are easier to define and to verify. |
39 | 159 .IP \(bu |
160 Non-functional requirements are also called \fIquality\fP requirements. | |
161 The quality of a software are the properties that are not directly related to | |
162 the software's basic functions. | |
163 Tools of bad quality often solve the problems they were written for, | |
164 but introduce problems and difficulties for usage and development, later on. | |
165 Quality aspects are often overlooked at first sight, | |
166 and they are often difficult to define clearly and to verify. | |
6 | 167 .PP |
39 | 168 Quality is of few matter when the software gets built initially, |
169 but it is of matter for usage and maintenance of the software. | |
6 | 170 A short-sighted might see in developing a software mainly building something up. |
39 | 171 But experience shows, that building the software the first time is |
172 only a small amount of the overall work. | |
173 Bug fixing, extending, rebuilding of parts | |
174 \(en maintenance work, for short \(en | |
6 | 175 does soon take over the major part of the time spent on a software. |
176 Not to forget the usage of the software. | |
177 These processes are highly influenced by the software's quality. | |
39 | 178 Thus, quality must not be neglected. |
179 The problem with quality is that you hardly ``stumble over'' | |
180 bad quality during the first build, | |
6 | 181 but this is the time when you should care about good quality most. |
182 .PP | |
39 | 183 Software design is less the basic function of a software \(en |
184 this requirement will get satisfied anyway. | |
185 Software design is more about quality aspects of the software. | |
186 Good design leads to good quality, bad design to bad quality. | |
6 | 187 The primary functions of the software will be affected modestly by bad quality, |
39 | 188 but good quality can provide a lot of additional gain, |
6 | 189 even at places where one never expected it. |
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190 .PP |
6 | 191 The ISO/IEC 9126-1 standard, part 1, |
192 .[ | |
9 | 193 %I International Organization for Standardization |
6 | 194 %T ISO Standard 9126: Software Engineering \(en Product Quality, part 1 |
195 %C Geneve | |
196 %D 2001 | |
197 .] | |
198 defines the quality model as consisting out of: | |
199 .IP \(bu | |
200 .I Functionality | |
201 (suitability, accuracy, inter\%operability, security) | |
202 .IP \(bu | |
203 .I Reliability | |
204 (maturity, fault tolerance, recoverability) | |
205 .IP \(bu | |
206 .I Usability | |
207 (understandability, learnability, operability, attractiveness) | |
208 .IP \(bu | |
209 .I Efficiency | |
9 | 210 (time behavior, resource utilization) |
6 | 211 .IP \(bu |
212 .I Maintainability | |
23 | 213 (analyzability, changeability, stability, testability) |
6 | 214 .IP \(bu |
215 .I Portability | |
216 (adaptability, installability, co-existence, replaceability) | |
217 .LP | |
39 | 218 Good design can improve these properties of a software, |
219 bad designed software probably suffers from not having them. | |
7 | 220 .PP |
221 One further goal of software design is consistency. | |
222 Consistency eases understanding, working on, and using things. | |
39 | 223 Consistent internal structure and consistent interfaces to the outside |
224 can be provided by good design. | |
7 | 225 .PP |
39 | 226 Software should be well designed because good design avoids many |
227 problems during the software's lifetime. | |
228 And software should be well designed because good design can offer | |
229 much additional gain. | |
230 Indeed, much effort should be spent into good design to make software more valuable. | |
231 The Unix Philosophy shows a way of how to design software well. | |
7 | 232 It offers guidelines to achieve good quality and high gain for the effort spent. |
0 | 233 |
234 | |
235 .NH 1 | |
236 The Unix Philosophy | |
4 | 237 .LP |
238 The origins of the Unix Philosophy were already introduced. | |
8 | 239 This chapter explains the philosophy, oriented on Gancarz, |
240 and shows concrete examples of its application. | |
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241 |
16 | 242 .NH 2 |
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243 Pipes |
0 | 244 .LP |
4 | 245 Following are some examples to demonstrate how applied Unix Philosophy feels like. |
246 Knowledge of using the Unix shell is assumed. | |
247 .PP | |
248 Counting the number of files in the current directory: | |
9 | 249 .DS I 2n |
4 | 250 .CW |
9 | 251 .ps -1 |
4 | 252 ls | wc -l |
253 .DE | |
254 The | |
255 .CW ls | |
256 command lists all files in the current directory, one per line, | |
257 and | |
258 .CW "wc -l | |
8 | 259 counts the number of lines. |
4 | 260 .PP |
8 | 261 Counting the number of files that do not contain ``foo'' in their name: |
9 | 262 .DS I 2n |
4 | 263 .CW |
9 | 264 .ps -1 |
4 | 265 ls | grep -v foo | wc -l |
266 .DE | |
267 Here, the list of files is filtered by | |
268 .CW grep | |
269 to remove all that contain ``foo''. | |
270 The rest is the same as in the previous example. | |
271 .PP | |
272 Finding the five largest entries in the current directory. | |
9 | 273 .DS I 2n |
4 | 274 .CW |
9 | 275 .ps -1 |
4 | 276 du -s * | sort -nr | sed 5q |
277 .DE | |
278 .CW "du -s * | |
279 returns the recursively summed sizes of all files | |
8 | 280 \(en no matter if they are regular files or directories. |
4 | 281 .CW "sort -nr |
282 sorts the list numerically in reverse order. | |
283 Finally, | |
284 .CW "sed 5q | |
285 quits after it has printed the fifth line. | |
286 .PP | |
287 The presented command lines are examples of what Unix people would use | |
288 to get the desired output. | |
289 There are also other ways to get the same output. | |
290 It's a user's decision which way to go. | |
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291 .PP |
8 | 292 The examples show that many tasks on a Unix system |
4 | 293 are accomplished by combining several small programs. |
294 The connection between the single programs is denoted by the pipe operator `|'. | |
295 .PP | |
296 Pipes, and their extensive and easy use, are one of the great | |
297 achievements of the Unix system. | |
298 Pipes between programs have been possible in earlier operating systems, | |
299 but it has never been a so central part of the concept. | |
300 When, in the early seventies, Doug McIlroy introduced pipes for the | |
301 Unix system, | |
302 ``it was this concept and notation for linking several programs together | |
303 that transformed Unix from a basic file-sharing system to an entirely new way of computing.'' | |
304 .[ | |
305 %T Unix: An Oral History | |
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306 %O .CW \s-1http://www.princeton.edu/~hos/frs122/unixhist/finalhis.htm |
4 | 307 .] |
308 .PP | |
309 Being able to specify pipelines in an easy way is, | |
310 however, not enough by itself. | |
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311 It is only one half. |
4 | 312 The other is the design of the programs that are used in the pipeline. |
8 | 313 They have to interfaces that allows them to be used in such a way. |
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314 |
16 | 315 .NH 2 |
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316 Interface design |
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317 .LP |
11 | 318 Unix is, first of all, simple \(en Everything is a file. |
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319 Files are sequences of bytes, without any special structure. |
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320 Programs should be filters, which read a stream of bytes from ``standard input'' (stdin) |
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321 and write a stream of bytes to ``standard output'' (stdout). |
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322 .PP |
8 | 323 If the files \fIare\fP sequences of bytes, |
324 and the programs \fIare\fP filters on byte streams, | |
11 | 325 then there is exactly one standardized data interface. |
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326 Thus it is possible to combine them in any desired way. |
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327 .PP |
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328 Even a handful of small programs will yield a large set of combinations, |
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329 and thus a large set of different functions. |
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330 This is leverage! |
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331 If the programs are orthogonal to each other \(en the best case \(en |
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332 then the set of different functions is greatest. |
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333 .PP |
11 | 334 Programs might also have a separate control interface, |
335 besides their data interface. | |
336 The control interface is often called ``user interface'', | |
337 because it is usually designed to be used by humans. | |
338 The Unix Philosophy discourages to assume the user to be human. | |
339 Interactive use of software is slow use of software, | |
340 because the program waits for user input most of the time. | |
341 Interactive software requires the user to be in front of the computer | |
342 all the time. | |
343 Interactive software occupy the user's attention while they are running. | |
344 .PP | |
345 Now we come back to the idea of using several small programs, combined, | |
346 to have a more specific function. | |
347 If these single tools would all be interactive, | |
348 how would the user control them? | |
349 It is not only a problem to control several programs at once if they run at the same time, | |
350 it also very inefficient to have to control each of the single programs | |
351 that are intended to work as one large program. | |
352 Hence, the Unix Philosophy discourages programs to demand interactive use. | |
353 The behavior of programs should be defined at invocation. | |
354 This is done by specifying arguments (``command line switches'') to the program call. | |
355 Gancarz discusses this topic as ``avoid captive user interfaces''. | |
356 .[ | |
357 %A Mike Gancarz | |
358 %T The UNIX Philosophy | |
359 %I Digital Press | |
360 %D 1995 | |
361 %P 88 ff. | |
362 .] | |
363 .PP | |
364 Non-interactive use is, during development, also an advantage for testing. | |
365 Testing of interactive programs is much more complicated, | |
366 than testing of non-interactive programs. | |
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367 |
16 | 368 .NH 2 |
8 | 369 The toolchest approach |
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370 .LP |
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371 A toolchest is a set of tools. |
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372 Instead of having one big tool for all tasks, one has many small tools, |
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373 each for one task. |
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374 Difficult tasks are solved by combining several of the small, simple tools. |
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375 .PP |
11 | 376 The Unix toolchest \fIis\fP a set of small, (mostly) non-interactive programs |
377 that are filters on byte streams. | |
378 They are, to a large extend, unrelated in their function. | |
379 Hence, the Unix toolchest provides a large set of functions | |
380 that can be accessed by combining the programs in the desired way. | |
381 .PP | |
382 There are also advantages for developing small toolchest programs. | |
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383 It is easier and less error-prone to write small programs. |
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384 It is also easier and less error-prone to write a large set of small programs, |
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385 than to write one large program with all the functionality included. |
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386 If the small programs are combinable, then they offer even a larger set |
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387 of functions than the single large program. |
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388 Hence, one gets two advantages out of writing small, combinable programs. |
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389 .PP |
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390 There are two drawbacks of the toolchest approach. |
8 | 391 First, one simple, standardized, unidirectional interface has to be sufficient. |
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392 If one feels the need for more ``logic'' than a stream of bytes, |
8 | 393 then a different approach might be of need. |
13 | 394 But it is also possible, that he just can not imagine a design where |
8 | 395 a stream of bytes is sufficient. |
396 By becoming more familiar with the ``Unix style of thinking'', | |
397 developers will more often and easier find simple designs where | |
398 a stream of bytes is a sufficient interface. | |
399 .PP | |
400 The second drawback of a toolchest affects the users. | |
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401 A toolchest is often more difficult to use for novices. |
9 | 402 It is necessary to become familiar with each of the tools, |
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403 to be able to use the right one in a given situation. |
9 | 404 Additionally, one needs to combine the tools in a senseful way on its own. |
405 This is like a sharp knife \(en it is a powerful tool in the hand of a master, | |
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406 but of no good value in the hand of an unskilled. |
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407 .PP |
8 | 408 However, learning single, small tool of the toolchest is easier than |
409 learning a complex tool. | |
410 The user will have a basic understanding of a yet unknown tool, | |
411 if the several tools of the toolchest have a common style. | |
412 He will be able to transfer knowledge over one tool to another. | |
413 .PP | |
414 Moreover, the second drawback can be removed easily by adding wrappers | |
415 around the single tools. | |
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416 Novice users do not need to learn several tools if a professional wraps |
8 | 417 the single commands into a more high-level script. |
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418 Note that the wrapper script still calls the small tools; |
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419 the wrapper script is just like a skin around. |
8 | 420 No complexity is added this way, |
421 but new programs can get created out of existing one with very low effort. | |
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422 .PP |
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423 A wrapper script for finding the five largest entries in the current directory |
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424 could look like this: |
9 | 425 .DS I 2n |
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426 .CW |
9 | 427 .ps -1 |
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428 #!/bin/sh |
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429 du -s * | sort -nr | sed 5q |
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430 .DE |
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431 The script itself is just a text file that calls the command line |
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432 a professional user would type in directly. |
8 | 433 Making the program flexible on the number of entries it prints, |
434 is easily possible: | |
9 | 435 .DS I 2n |
8 | 436 .CW |
9 | 437 .ps -1 |
8 | 438 #!/bin/sh |
439 num=5 | |
440 [ $# -eq 1 ] && num="$1" | |
441 du -sh * | sort -nr | sed "${num}q" | |
442 .DE | |
443 This script acts like the one before, when called without an argument. | |
444 But one can also specify a numerical argument to define the number of lines to print. | |
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445 |
16 | 446 .NH 2 |
8 | 447 A powerful shell |
448 .LP | |
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449 It was already said, that the Unix shell provides the possibility to |
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450 combine small programs into large ones easily. |
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451 A powerful shell is a great feature in other ways, too. |
8 | 452 .PP |
10
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453 For instance by including a scripting language. |
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454 The control statements are build into the shell. |
8 | 455 The functions, however, are the normal programs, everyone can use on the system. |
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456 Thus, the programs are known, so learning to program in the shell is easy. |
8 | 457 Using normal programs as functions in the shell programming language |
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458 is only possible because they are small and combinable tools in a toolchest style. |
8 | 459 .PP |
460 The Unix shell encourages to write small scripts out of other programs, | |
461 because it is so easy to do. | |
462 This is a great step towards automation. | |
463 It is wonderful if the effort to automate a task equals the effort | |
464 it takes to do it the second time by hand. | |
465 If it is so, then the user will be happy to automate everything he does more than once. | |
466 .PP | |
467 Small programs that do one job well, standardized interfaces between them, | |
468 a mechanism to combine parts to larger parts, and an easy way to automate tasks, | |
469 this will inevitably produce software leverage. | |
470 Getting multiple times the benefit of an investment is a great offer. | |
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471 .PP |
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472 The shell also encourages rapid prototyping. |
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473 Many well known programs started as quickly hacked shell scripts, |
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474 and turned into ``real'' programs, written in C, later. |
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475 Building a prototype first is a way to avoid the biggest problems |
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476 in application development. |
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477 Fred Brooks writes in ``No Silver Bullet'': |
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478 .[ |
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479 %A Frederick P. Brooks, Jr. |
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480 %T No Silver Bullet: Essence and Accidents of Software Engineering |
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481 %B Information Processing 1986, the Proceedings of the IFIP Tenth World Computing Conference |
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482 %E H.-J. Kugler |
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483 %D 1986 |
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484 %P 1069\(en1076 |
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485 %I Elsevier Science B.V. |
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486 %C Amsterdam, The Netherlands |
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487 .] |
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488 .QP |
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489 The hardest single part of building a software system is deciding precisely what to build. |
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490 No other part of the conceptual work is so difficult as establishing the detailed |
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491 technical requirements, [...]. |
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492 No other part of the work so cripples the resulting system if done wrong. |
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493 No other part is more difficult to rectify later. |
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494 .PP |
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495 Writing a prototype is a great method to become familiar with the requirements |
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496 and to actually run into real problems. |
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497 Today, prototyping is often seen as a first step in building a software. |
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498 This is, of course, good. |
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499 However, the Unix Philosophy has an \fIadditional\fP perspective on prototyping: |
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500 After having built the prototype, one might notice, that the prototype is already |
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501 \fIgood enough\fP. |
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502 Hence, no reimplementation, in a more sophisticated programming language, might be of need, |
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503 for the moment. |
23 | 504 Maybe later, it might be necessary to rewrite the software, but not now. |
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505 .PP |
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506 By delaying further work, one keeps the flexibility to react easily on |
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507 changing requirements. |
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508 Software parts that are not written will not miss the requirements. |
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509 |
16 | 510 .NH 2 |
10
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511 Worse is better |
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512 .LP |
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513 The Unix Philosophy aims for the 80% solution; |
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514 others call it the ``Worse is better'' approach. |
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515 .PP |
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516 First, practical experience shows, that it is almost never possible to define the |
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517 requirements completely and correctly the first time. |
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518 Hence one should not try to; it will fail anyway. |
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519 Second, practical experience shows, that requirements change during time. |
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520 Hence it is best to delay requirement-based design decisions as long as possible. |
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521 Also, the software should be small and flexible as long as possible |
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522 to react on changing requirements. |
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523 Shell scripts, for example, are more easily adjusted as C programs. |
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524 Third, practical experience shows, that maintenance is hard work. |
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525 Hence, one should keep the amount of software as small as possible; |
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526 it should just fulfill the \fIcurrent\fP requirements. |
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527 Software parts that will be written later, do not need maintenance now. |
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528 .PP |
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529 Starting with a prototype in a scripting language has several advantages: |
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530 .IP \(bu |
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531 As the initial effort is low, one will likely start right away. |
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532 .IP \(bu |
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533 As working parts are available soon, the real requirements can get identified soon. |
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534 .IP \(bu |
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535 When a software is usable, it gets used, and thus tested. |
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536 Hence problems will be found at early stages of the development. |
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537 .IP \(bu |
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538 The prototype might be enough for the moment, |
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539 thus further work on the software can be delayed to a time |
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540 when one knows better about the requirements and problems, |
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541 than now. |
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542 .IP \(bu |
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543 Implementing now only the parts that are actually needed now, |
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544 requires fewer maintenance work. |
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545 .IP \(bu |
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546 If the global situation changes so that the software is not needed anymore, |
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547 then less effort was spent into the project, than it would have be |
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548 when a different approach had been used. |
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549 |
16 | 550 .NH 2 |
11 | 551 Upgrowth and survival of software |
552 .LP | |
12 | 553 So far it was talked about \fIwriting\fP or \fIbuilding\fP software. |
13 | 554 Although these are just verbs, they do imply a specific view on the work process |
555 they describe. | |
12 | 556 The better verb, however, is to \fIgrow\fP. |
557 .PP | |
558 Creating software in the sense of the Unix Philosophy is an incremental process. | |
559 It starts with a first prototype, which evolves as requirements change. | |
560 A quickly hacked shell script might become a large, sophisticated, | |
13 | 561 compiled program this way. |
562 Its lifetime begins with the initial prototype and ends when the software is not used anymore. | |
563 While being alive it will get extended, rearranged, rebuilt (from scratch). | |
12 | 564 Growing software matches the view that ``software is never finished. It is only released.'' |
565 .[ | |
13 | 566 %O FIXME |
567 %A Mike Gancarz | |
568 %T The UNIX Philosophy | |
569 %P 26 | |
12 | 570 .] |
571 .PP | |
13 | 572 Software can be seen as being controlled by evolutionary processes. |
573 Successful software is software that is used by many for a long time. | |
12 | 574 This implies that the software is needed, useful, and better than alternatives. |
575 Darwin talks about: ``The survival of the fittest.'' | |
576 .[ | |
13 | 577 %O FIXME |
578 %A Charles Darwin | |
12 | 579 .] |
580 Transferred to software: The most successful software, is the fittest, | |
581 is the one that survives. | |
13 | 582 (This may be at the level of one creature, or at the level of one species.) |
583 The fitness of software is affected mainly by four properties: | |
15 | 584 portability of code, portability of data, range of usability, and reusability of parts. |
585 .\" .IP \(bu | |
586 .\" portability of code | |
587 .\" .IP \(bu | |
588 .\" portability of data | |
589 .\" .IP \(bu | |
590 .\" range of usability | |
591 .\" .IP \(bu | |
592 .\" reuseability of parts | |
13 | 593 .PP |
15 | 594 (1) |
595 .I "Portability of code | |
596 means, using high-level programming languages, | |
13 | 597 sticking to the standard, |
598 and avoiding optimizations that introduce dependencies on specific hardware. | |
599 Hardware has a much lower lifetime than software. | |
600 By chaining software to a specific hardware, | |
601 the software's lifetime gets shortened to that of this hardware. | |
602 In contrast, software should be easy to port \(en | |
23 | 603 adaptation is the key to success. |
13 | 604 .\" cf. practice of prog: ch08 |
605 .PP | |
15 | 606 (2) |
607 .I "Portability of data | |
608 is best achieved by avoiding binary representations | |
13 | 609 to store data, because binary representations differ from machine to machine. |
23 | 610 Textual representation is favored. |
13 | 611 Historically, ASCII was the charset of choice. |
612 In the future, UTF-8 might be the better choice, however. | |
613 Important is that it is a plain text representation in a | |
614 very common charset encoding. | |
615 Apart from being able to transfer data between machines, | |
616 readable data has the great advantage, that humans are able | |
617 to directly edit it with text editors and other tools from the Unix toolchest. | |
618 .\" gancarz tenet 5 | |
12 | 619 .PP |
15 | 620 (3) |
621 A large | |
622 .I "range of usability | |
23 | 623 ensures good adaptation, and thus good survival. |
13 | 624 It is a special distinction if a software becomes used in fields of action, |
625 the original authors did never imagine. | |
626 Software that solves problems in a general way will likely be used | |
627 for all kinds of similar problems. | |
628 Being too specific limits the range of uses. | |
629 Requirements change through time, thus use cases change or even vanish. | |
630 A good example in this point is Allman's sendmail. | |
631 Allman identifies flexibility to be one major reason for sendmail's success: | |
632 .[ | |
633 %O FIXME | |
634 %A Allman | |
635 %T sendmail | |
636 .] | |
637 .QP | |
638 Second, I limited myself to the routing function [...]. | |
639 This was a departure from the dominant thought of the time, [...]. | |
640 .QP | |
641 Third, the sendmail configuration file was flexible enough to adopt | |
642 to a rapidly changing world [...]. | |
643 .LP | |
644 Successful software adopts itself to the changing world. | |
12 | 645 .PP |
15 | 646 (4) |
647 .I "Reuse of parts | |
648 is even one step further. | |
13 | 649 A software may completely lose its field of action, |
650 but parts of which the software is build may be general and independent enough | |
651 to survive this death. | |
652 If software is build by combining small independent programs, | |
653 then there are parts readily available for reuse. | |
654 Who cares if the large program is a failure, | |
655 but parts of it become successful instead? | |
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656 |
16 | 657 .NH 2 |
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658 Summary |
0 | 659 .LP |
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660 This chapter explained the central ideas of the Unix Philosophy. |
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661 For each of the ideas, it was exposed what advantages they introduce. |
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662 The Unix Philosophy are guidelines that help to write valuable software. |
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663 From the view point of a software developer or software designer, |
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664 the Unix Philosophy provides answers to many software design problem. |
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665 .PP |
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666 The various ideas of the Unix Philosophy are very interweaved |
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667 and can hardly be applied independently. |
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668 However, the probably most important messages are: |
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669 .I "``Do one thing well!''" , |
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670 .I "``Keep it simple!''" , |
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671 and |
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672 .I "``Use software leverage!'' |
0 | 673 |
8 | 674 |
675 | |
0 | 676 .NH 1 |
19 | 677 Case study: \s-1MH\s0 |
18 | 678 .LP |
30 | 679 The previous chapter introduced and explained the Unix Philosophy |
18 | 680 from a general point of view. |
30 | 681 The driving force were the guidelines; references to |
18 | 682 existing software were given only sparsely. |
683 In this and the next chapter, concrete software will be | |
684 the driving force in the discussion. | |
685 .PP | |
23 | 686 This first case study is about the mail user agents (\s-1MUA\s0) |
687 \s-1MH\s0 (``mail handler'') and its descendent \fInmh\fP | |
688 (``new mail handler''). | |
689 \s-1MUA\s0s provide functions to read, compose, and organize mail, | |
690 but (ideally) not to transfer. | |
19 | 691 In this document, the name \s-1MH\s0 will be used for both of them. |
692 A distinction will only be made if differences between | |
693 them are described. | |
18 | 694 |
0 | 695 |
696 .NH 2 | |
19 | 697 Historical background |
0 | 698 .LP |
19 | 699 Electronic mail was available in Unix very early. |
30 | 700 The first \s-1MUA\s0 on Unix was \f(CWmail\fP, |
701 which was already present in the First Edition. | |
702 .[ | |
703 %A Peter H. Salus | |
704 %T A Quarter Century of UNIX | |
705 %D 1994 | |
706 %I Addison-Wesley | |
707 %P 41 f. | |
708 .] | |
709 It was a small program that either prints the user's mailbox file | |
19 | 710 or appends text to someone elses mailbox file, |
711 depending on the command line arguments. | |
712 .[ | |
713 %O http://cm.bell-labs.com/cm/cs/who/dmr/pdfs/man12.pdf | |
714 .] | |
715 It was a program that did one job well. | |
23 | 716 This job was emailing, which was very simple then. |
19 | 717 .PP |
23 | 718 Later, emailing became more powerful, and thus more complex. |
19 | 719 The simple \f(CWmail\fP, which knew nothing of subjects, |
720 independent handling of single messages, | |
721 and long-time storage of them, was not powerful enough anymore. | |
722 At Berkeley, Kurt Shoens wrote \fIMail\fP (with capital `M') | |
723 in 1978 to provide additional functions for emailing. | |
724 Mail was still one program, but now it was large and did | |
725 several jobs. | |
23 | 726 Its user interface is modeled after the one of \fIed\fP. |
19 | 727 It is designed for humans, but is still scriptable. |
23 | 728 \fImailx\fP is the adaptation of Berkeley Mail into System V. |
19 | 729 .[ |
730 %A Gunnar Ritter | |
731 %O http://heirloom.sourceforge.net/mailx_history.html | |
732 .] | |
30 | 733 Elm, pine, mutt, and a whole bunch of graphical \s-1MUA\s0s |
19 | 734 followed Mail's direction. |
735 They are large, monolithic programs which include all emailing functions. | |
736 .PP | |
23 | 737 A different way was taken by the people of \s-1RAND\s0 Corporation. |
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738 In the beginning, they also had used a monolithic mail system, |
30 | 739 called \s-1MS\s0 (for ``mail system''). |
19 | 740 But in 1977, Stockton Gaines and Norman Shapiro |
741 came up with a proposal of a new email system concept \(en | |
742 one that honors the Unix Philosophy. | |
743 The concept was implemented by Bruce Borden in 1978 and 1979. | |
744 This was the birth of \s-1MH\s0 \(en the ``mail handler''. | |
18 | 745 .PP |
746 Since then, \s-1RAND\s0, the University of California at Irvine and | |
19 | 747 at Berkeley, and several others have contributed to the software. |
18 | 748 However, it's core concepts remained the same. |
23 | 749 In the late 90s, when development of \s-1MH\s0 slowed down, |
19 | 750 Richard Coleman started with \fInmh\fP, the new mail handler. |
751 His goal was to improve \s-1MH\s0, especially in regard of | |
23 | 752 the requirements of modern emailing. |
19 | 753 Today, nmh is developed by various people on the Internet. |
18 | 754 .[ |
755 %T RAND and the Information Evolution: A History in Essays and Vignettes | |
756 %A Willis H. Ware | |
757 %D 2008 | |
758 %I The RAND Corporation | |
759 %P 128\(en137 | |
760 %O .CW \s-1http://www.rand.org/pubs/corporate_pubs/CP537/ | |
761 .] | |
762 .[ | |
763 %T MH & xmh: Email for Users & Programmers | |
764 %A Jerry Peek | |
765 %D 1991, 1992, 1995 | |
766 %I O'Reilly & Associates, Inc. | |
767 %P Appendix B | |
768 %O Also available online: \f(CW\s-2http://rand-mh.sourceforge.net/book/\fP | |
769 .] | |
0 | 770 |
771 .NH 2 | |
20 | 772 Contrasts to monolithic mail systems |
0 | 773 .LP |
19 | 774 All \s-1MUA\s0s are monolithic, except \s-1MH\s0. |
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775 Although there might actually exist further, very little known, |
30 | 776 toolchest \s-1MUA\s0s, this statement reflects the situation pretty well. |
19 | 777 .PP |
30 | 778 Monolithic \s-1MUA\s0s gather all their functions in one program. |
779 In contrast, \s-1MH\s0 is a toolchest of many small tools \(en one for each job. | |
23 | 780 Following is a list of important programs of \s-1MH\s0's toolchest |
30 | 781 and their function. |
782 It gives a feeling of how the toolchest looks like. | |
19 | 783 .IP \(bu |
784 .CW inc : | |
30 | 785 incorporate new mail (this is how mail enters the system) |
19 | 786 .IP \(bu |
787 .CW scan : | |
788 list messages in folder | |
789 .IP \(bu | |
790 .CW show : | |
791 show message | |
792 .IP \(bu | |
793 .CW next\fR/\fPprev : | |
794 show next/previous message | |
795 .IP \(bu | |
796 .CW folder : | |
797 change current folder | |
798 .IP \(bu | |
799 .CW refile : | |
800 refile message into folder | |
801 .IP \(bu | |
802 .CW rmm : | |
803 remove message | |
804 .IP \(bu | |
805 .CW comp : | |
806 compose a new message | |
807 .IP \(bu | |
808 .CW repl : | |
809 reply to a message | |
810 .IP \(bu | |
811 .CW forw : | |
812 forward a message | |
813 .IP \(bu | |
814 .CW send : | |
30 | 815 send a prepared message (this is how mail leaves the system) |
0 | 816 .LP |
19 | 817 \s-1MH\s0 has no special user interface like monolithic \s-1MUA\s0s have. |
818 The user does not leave the shell to run \s-1MH\s0, | |
30 | 819 but he uses the various \s-1MH\s0 programs within the shell. |
23 | 820 Using a monolithic program with a captive user interface |
821 means ``entering'' the program, using it, and ``exiting'' the program. | |
822 Using toolchests like \s-1MH\s0 means running programs, | |
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823 alone or in combination with others, even from other toolchests, |
23 | 824 without leaving the shell. |
30 | 825 |
826 .NH 2 | |
827 Data storage | |
828 .LP | |
34 | 829 \s-1MH\s0's mail storage is a directory tree under the user's |
830 \s-1MH\s0 directory (usually \f(CW$HOME/Mail\fP), | |
831 where mail folders are directories and mail messages are text files | |
832 within them. | |
833 Each mail folder contains a file \f(CW.mh_sequences\fP which lists | |
834 the public message sequences of that folder, for instance new messages. | |
835 Mail messages are text files located in a mail folder. | |
836 The files contain the messages as they were received. | |
837 They are numbered in ascending order in each folder. | |
19 | 838 .PP |
30 | 839 This mailbox format is called ``\s-1MH\s0'' after the \s-1MUA\s0. |
840 Alternatives are \fImbox\fP and \fImaildir\fP. | |
841 In the mbox format all messages are stored within one file. | |
842 This was a good solution in the early days, when messages | |
843 were only a few lines of text and were deleted soon. | |
844 Today, when single messages often include several megabytes | |
845 of attachments, it is a bad solution. | |
846 Another disadvantage of the mbox format is that it is | |
847 more difficult to write tools that work on mail messages, | |
848 because it is always necessary to first find and extract | |
849 the relevant message in the mbox file. | |
850 With the \s-1MH\s0 mailbox format, | |
851 each message is a self-standing item, by definition. | |
852 Also, the problem of concurrent access to one mailbox is | |
853 reduced to the problem of concurrent access to one message. | |
854 Maildir is generally similar to \s-1MH\s0's format, | |
855 but modified towards guaranteed reliability. | |
856 This involves some complexity, unfortunately. | |
34 | 857 .PP |
858 Working with \s-1MH\s0's toolchest on mailboxes is much like | |
859 working with Unix' toolchest on directory trees: | |
860 \f(CWscan\fP is like \f(CWls\fP, | |
861 \f(CWshow\fP is like \f(CWcat\fP, | |
862 \f(CWfolder\fP is like \f(CWcd\fP and \f(CWpwd\fP, | |
863 \f(CWrefile\fP is like \f(CWmv\fP, | |
864 and \f(CWrmm\fP is like \f(CWrm\fP. | |
865 .PP | |
866 The context of tools in Unix consists mainly the current working directory, | |
867 the user identification, and the environment variables. | |
868 \s-1MH\s0 extends this context by two more items: | |
869 .IP \(bu | |
870 The current mail folder, which is similar to the current working directory. | |
871 For mail folders, \f(CWfolder\fP provides the corresponding functionality | |
872 of \f(CWcd\fP and \f(CWpwd\fP for directories. | |
873 .IP \(bu | |
874 Sequences, which are named sets of messages in a mail folder. | |
875 The current message, relative to a mail folder, is a special sequence. | |
876 It enables commands like \f(CWnext\fP and \f(CWprev\fP. | |
877 .LP | |
878 In contrast to Unix' context, which is chained to the shell session, | |
879 \s-1MH\s0's context is independent. | |
880 Usually there is one context for each user, but a user can have many | |
881 contexts. | |
882 Public sequences are an exception, as they belong to the mail folder. | |
883 .[ | |
884 %O mh-profile(5) and mh-sequence(5) | |
885 .] | |
20 | 886 |
0 | 887 .NH 2 |
20 | 888 Discussion of the design |
889 .LP | |
890 The following paragraphs discuss \s-1MH\s0 in regard to the tenets | |
23 | 891 of the Unix Philosophy which Gancarz identified. |
20 | 892 |
893 .PP | |
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894 .B "Small is beautiful |
20 | 895 and |
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896 .B "do one thing well |
20 | 897 are two design goals that are directly visible in \s-1MH\s0. |
898 Gancarz actually presents \s-1MH\s0 as example under the headline | |
899 ``Making UNIX Do One Thing Well'': | |
900 .QP | |
901 [\s-1MH\s0] consists of a series of programs which | |
902 when combined give the user an enormous ability | |
903 to manipulate electronic mail messages. | |
904 A complex application, it shows that not only is it | |
905 possible to build large applications from smaller | |
906 components, but also that such designs are actually preferable. | |
907 .[ | |
908 %A Mike Gancarz | |
909 %T unix-phil | |
910 %P 125 | |
911 .] | |
0 | 912 .LP |
20 | 913 The various small programs of \s-1MH\s0 were relatively easy |
23 | 914 to write, because each of them is small, limited to one function, |
915 and has clear boundaries. | |
20 | 916 For the same reasons, they are also good to maintain. |
917 Further more, the system can easily get extended. | |
918 One only needs to put a new program into the toolchest. | |
23 | 919 This was done, for instance, when \s-1MIME\s0 support was added |
20 | 920 (e.g. \f(CWmhbuild\fP). |
921 Also, different programs can exist to do the basically same job | |
922 in different ways (e.g. in nmh: \f(CWshow\fP and \f(CWmhshow\fP). | |
923 If someone needs a mail system with some additionally | |
23 | 924 functions that are available nowhere yet, he best takes a |
20 | 925 toolchest system like \s-1MH\s0 where he can add the |
926 functionality with little work. | |
927 | |
928 .PP | |
34 | 929 .B "Store data in flat text files |
930 is followed by \s-1MH\s0. | |
931 This is not surprising, because email messages are already plain text. | |
932 \s-1MH\s0 stores the messages as it receives them, | |
933 thus any other tool that works on RFC 2822 mail messages can operate | |
934 on the messages in an \s-1MH\s0 mailbox. | |
935 All other files \s-1MH\s0 uses are plain text too. | |
936 It is therefore possible and encouraged to use the text processing | |
937 tools of Unix' toolchest to extend \s-1MH\s0's toolchest. | |
20 | 938 |
939 .PP | |
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940 .B "Avoid captive user interfaces" . |
19 | 941 \s-1MH\s0 is perfectly suited for non-interactive use. |
942 It offers all functions directly and without captive user interfaces. | |
30 | 943 If, nonetheless, users want a graphical user interface, |
20 | 944 they can have it with \fIxmh\fP or \fIexmh\fP, too. |
19 | 945 These are graphical frontends for the \s-1MH\s0 toolchest. |
946 This means, all email-related work is still done by \s-1MH\s0 tools, | |
20 | 947 but the frontend issues the appropriate calls when the user |
30 | 948 clicks on buttons. |
20 | 949 Providing easy-to-use user interfaces in form of frontends is a good |
19 | 950 approach, because it does not limit the power of the backend itself. |
20 | 951 The frontend will anyway only be able to make a subset of the |
23 | 952 backend's power and flexibility available to the user. |
20 | 953 But if it is a separate program, |
954 then the missing parts can still be accessed at the backend directly. | |
19 | 955 If it is integrated, then this will hardly be possible. |
30 | 956 Further more, it is possible to have different frontends to the same |
957 backend. | |
19 | 958 |
959 .PP | |
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960 .B "Choose portability over efficiency |
20 | 961 and |
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962 .B "use shell scripts to increase leverage and portability" . |
20 | 963 These two tenets are indirectly, but nicely, demonstrated by |
30 | 964 Bolsky and Korn in their book about the Korn Shell. |
20 | 965 .[ |
966 %T The KornShell: command and programming language | |
967 %A Morris I. Bolsky | |
968 %A David G. Korn | |
969 %I Prentice Hall | |
970 %D 1989 | |
30 | 971 %P 254\(en290 |
20 | 972 %O \s-1ISBN\s0: 0-13-516972-0 |
973 .] | |
30 | 974 They demonstrated, in chapter 18 of the book, a basic implementation |
20 | 975 of a subset of \s-1MH\s0 in ksh scripts. |
976 Of course, this was just a demonstration, but a brilliant one. | |
977 It shows how quickly one can implement such a prototype with shell scripts, | |
978 and how readable they are. | |
979 The implementation in the scripting language may not be very fast, | |
980 but it can be fast enough though, and this is all that matters. | |
981 By having the code in an interpreted language, like the shell, | |
982 portability becomes a minor issue, if we assume the interpreter | |
983 to be widespread. | |
984 This demonstration also shows how easy it is to create single programs | |
985 of a toolchest software. | |
30 | 986 There are eight tools (two of them have multiple names) and 16 functions |
987 with supporting code. | |
988 Each tool comprises between 12 and 38 lines of ksh, | |
989 in total about 200 lines. | |
990 The functions comprise between 3 and 78 lines of ksh, | |
991 in total about 450 lines. | |
20 | 992 Such small software is easy to write, easy to understand, |
993 and thus easy to maintain. | |
23 | 994 A toolchest improves the possibility to only write some parts |
20 | 995 and though create a working result. |
996 Expanding the toolchest without global changes will likely be | |
997 possible, too. | |
998 | |
999 .PP | |
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1000 .B "Use software leverage to your advantage |
20 | 1001 and the lesser tenet |
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1002 .B "allow the user to tailor the environment |
20 | 1003 are ideally followed in the design of \s-1MH\s0. |
21 | 1004 Tailoring the environment is heavily encouraged by the ability to |
30 | 1005 directly define default options to programs. |
1006 It is even possible to define different default options | |
21 | 1007 depending on the name under which the program was called. |
1008 Software leverage is heavily encouraged by the ease it is to | |
1009 create shell scripts that run a specific command line, | |
30 | 1010 built of several \s-1MH\s0 programs. |
21 | 1011 There is few software that so much wants users to tailor their |
1012 environment and to leverage the use of the software, like \s-1MH\s0. | |
1013 Just to make one example: | |
23 | 1014 One might prefer a different listing format for the \f(CWscan\fP |
21 | 1015 program. |
30 | 1016 It is possible to take one of the distributed format files |
21 | 1017 or to write one yourself. |
1018 To use the format as default for \f(CWscan\fP, a single line, | |
1019 reading | |
1020 .DS | |
1021 .CW | |
1022 scan: -form FORMATFILE | |
1023 .DE | |
1024 must be added to \f(CW.mh_profile\fP. | |
1025 If one wants this different format as an additional command, | |
23 | 1026 instead of changing the default, he needs to create a link to |
1027 \f(CWscan\fP, for instance titled \f(CWscan2\fP. | |
21 | 1028 The line in \f(CW.mh_profile\fP would then start with \f(CWscan2\fP, |
30 | 1029 as the option should only be in effect when scan is called as |
21 | 1030 \f(CWscan2\fP. |
20 | 1031 |
1032 .PP | |
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1033 .B "Make every program a filter |
21 | 1034 is hard to find in \s-1MH\s0. |
1035 The reason therefore is that most of \s-1MH\s0's tools provide | |
1036 basic file system operations for the mailboxes. | |
30 | 1037 The reason is the same because of which |
21 | 1038 \f(CWls\fP, \f(CWcp\fP, \f(CWmv\fP, and \f(CWrm\fP |
1039 aren't filters neither. | |
23 | 1040 However, they build a basis on which filters can operate. |
1041 \s-1MH\s0 does not provide many filters itself, but it is a basis | |
1042 to write filters for. | |
30 | 1043 An example would be a mail message text highlighter, |
1044 that means a program that makes use of a color terminal to display | |
1045 header lines, quotations, and signatures in distinct colors. | |
1046 The author's version of this program, for instance, | |
1047 is a 25 line awk script. | |
21 | 1048 |
1049 .PP | |
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1050 .B "Build a prototype as soon as possible |
21 | 1051 was again well followed by \s-1MH\s0. |
1052 This tenet, of course, focuses on early development, which is | |
1053 long time ago for \s-1MH\s0. | |
1054 But without following this guideline at the very beginning, | |
23 | 1055 Bruce Borden may have not convinced the management of \s-1RAND\s0 |
1056 to ever create \s-1MH\s0. | |
1057 In Bruce' own words: | |
21 | 1058 .QP |
30 | 1059 [...] but they [Stockton Gaines and Norm Shapiro] were not able |
23 | 1060 to convince anyone that such a system would be fast enough to be usable. |
21 | 1061 I proposed a very short project to prove the basic concepts, |
1062 and my management agreed. | |
1063 Looking back, I realize that I had been very lucky with my first design. | |
1064 Without nearly enough design work, | |
1065 I built a working environment and some header files | |
1066 with key structures and wrote the first few \s-1MH\s0 commands: | |
1067 inc, show/next/prev, and comp. | |
1068 [...] | |
1069 With these three, I was able to convince people that the structure was viable. | |
1070 This took about three weeks. | |
1071 .[ | |
1072 %O FIXME | |
1073 .] | |
0 | 1074 |
1075 .NH 2 | |
1076 Problems | |
1077 .LP | |
22 | 1078 \s-1MH\s0, for sure is not without problems. |
30 | 1079 There are two main problems: one is technical, the other is about human behavior. |
22 | 1080 .PP |
1081 \s-1MH\s0 is old and email today is very different to email in the time | |
1082 when \s-1MH\s0 was designed. | |
1083 \s-1MH\s0 adopted to the changes pretty well, but it is limited. | |
1084 For example in development resources. | |
1085 \s-1MIME\s0 support and support for different character encodings | |
1086 is available, but only on a moderate level. | |
1087 More active developers could quickly improve there. | |
1088 It is also limited by design, which is the larger problem. | |
1089 \s-1IMAP\s0, for example, conflicts with \s-1MH\s0's design to a large extend. | |
1090 These design conflicts are not easily solvable. | |
1091 Possibly, they require a redesign. | |
30 | 1092 Maybe \s-1IMAP\s0 is too different to the classic mail model which \s-1MH\s0 covers, |
1093 hence \s-1MH\s0 may never work well with \s-1IMAP\s0. | |
22 | 1094 .PP |
1095 The other kind of problem is human habits. | |
1096 When in this world almost all \s-1MUA\s0s are monolithic, | |
1097 it is very difficult to convince people to use a toolbox style \s-1MUA\s0 | |
1098 like \s-1MH\s0. | |
1099 The habits are so strong, that even people who understood the concept | |
30 | 1100 and advantages of \s-1MH\s0 do not like to switch, |
1101 simply because \s-1MH\s0 is different. | |
1102 Unfortunately, the frontends to \s-1MH\s0, which could provide familiar look'n'feel, | |
1103 are quite outdated and thus not very appealing compared to the modern interfaces | |
1104 which monolithic \s-1MUA\s0s offer. | |
20 | 1105 |
1106 .NH 2 | |
1107 Summary \s-1MH\s0 | |
1108 .LP | |
31 | 1109 \s-1MH\s0 is an \s-1MUA\s0 that follows the Unix Philosophy in its design |
1110 and implementation. | |
1111 It consists of a toolchest of small tools, each of them does one job well. | |
1112 The tools are orthogonal to each other, to a large extend. | |
1113 However, for historical reasons, there also exist distinct tools | |
1114 that cover the same task. | |
1115 .PP | |
1116 The toolchest approach offers great flexibility to the user. | |
1117 He can use the complete power of the Unix shell with \s-1MH\s0. | |
1118 This makes \s-1MH\s0 a very powerful mail system. | |
1119 Extending and customizing \s-1MH\s0 is easy and encouraged, too. | |
1120 .PP | |
1121 Apart from the user's perspective, \s-1MH\s0 is development-friendly. | |
1122 Its overall design follows clear rules. | |
1123 The single tools do only one job, thus they are easy to understand, | |
1124 easy to write, and good to maintain. | |
1125 They are all independent and do not interfere with the others. | |
1126 Automated testing of their function is a straight forward task. | |
1127 .PP | |
1128 It is sad, that \s-1MH\s0's differentness is its largest problem, | |
1129 as its differentness is also its largest advantage. | |
1130 Unfortunately, for most people their habits are stronger | |
1131 than the attraction of the clear design and the power, \s-1MH\s0 offers. | |
0 | 1132 |
8 | 1133 |
1134 | |
0 | 1135 .NH 1 |
1136 Case study: uzbl | |
32 | 1137 .LP |
1138 The last chapter took a look on the \s-1MUA\s0 \s-1MH\s0, | |
1139 this chapter is about uzbl, a web browser that adheres to the Unix Philosophy. | |
1140 ``uzbl'' is the \fIlolcat\fP's word for the English adjective ``usable''. | |
1141 It is pronounced the identical. | |
0 | 1142 |
1143 .NH 2 | |
32 | 1144 Historical background |
0 | 1145 .LP |
32 | 1146 Uzbl was started by Dieter Plaetinck in April 2009. |
1147 The idea was born in a thread in the Arch Linux forum. | |
1148 .[ | |
1149 %O http://bbs.archlinux.org/viewtopic.php?id=67463 | |
1150 .] | |
1151 After some discussion about failures of well known web browsers, | |
1152 Plaetinck (alias Dieter@be) came up with a very sketchy proposal | |
1153 of how a better web browser could look like. | |
1154 To the question of another member, if Plaetinck would write that program, | |
1155 because it would sound fantastic, Plaetinck replied: | |
1156 ``Maybe, if I find the time ;-)''. | |
1157 .PP | |
1158 Fortunately, he found the time. | |
1159 One day later, the first prototype was out. | |
1160 One week later, uzbl had an own website. | |
1161 One month after the first code showed up, | |
1162 a mailing list was installed to coordinate and discuss further development. | |
1163 A wiki was set up to store documentation and scripts that showed up on the | |
1164 mailing list and elsewhere. | |
1165 .PP | |
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1166 In the, now, one year of uzbl's existence, it was heavily developed in various branches. |
32 | 1167 Plaetinck's task became more and more to only merge the best code from the |
1168 different branches into his main branch, and to apply patches. | |
1169 About once a month, Plaetinck released a new version. | |
1170 In September 2009, he presented several forks of uzbl. | |
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1171 Uzbl, actually, opened the field for a whole family of web browsers with similar shape. |
32 | 1172 .PP |
1173 In July 2009, \fILinux Weekly News\fP published an interview with Plaetinck about uzbl. | |
1174 In September 2009, the uzbl web browser was on \fISlashdot\fP. | |
0 | 1175 |
1176 .NH 2 | |
32 | 1177 Contrasts to other web browsers |
0 | 1178 .LP |
32 | 1179 Like most \s-1MUA\s0s are monolithic, but \s-1MH\s0 is a toolchest, |
1180 most web browsers are monolithic, but uzbl is a frontend to a toolchest. | |
1181 .PP | |
1182 Today, uzbl is divided into uzbl-core and uzbl-browser. | |
1183 Uzbl-core is, how its name already indicates, the core of uzbl. | |
1184 It handles commands and events to interface other programs, | |
1185 and also displays webpages by using webkit as render engine. | |
1186 Uzbl-browser combines uzbl-core with a bunch of handler scripts, a status bar, | |
1187 an event manager, yanking, pasting, page searching, zooming, and more stuff, | |
1188 to form a ``complete'' web browser. | |
1189 In the following text, the term ``uzbl'' usually stands for uzbl-browser, | |
1190 so uzbl-core is included. | |
1191 .PP | |
1192 Unlike most other web browsers, uzbl is mainly the mediator between the | |
1193 various tools that cover single jobs of web browsing. | |
35 | 1194 Therefore, uzbl listens for commands on a named pipe (fifo), a Unix socket, |
1195 and on stdin, and it writes events to a Unix socket and to stdout. | |
1196 The graphical rendering of the webpage is done by webkit, a web content engine. | |
1197 Uzbl-core is build around this library. | |
1198 Loading a webpage in a running uzbl instance requires only: | |
32 | 1199 .DS |
1200 .CW | |
1201 echo 'uri http://example.org' >/path/to/uzbl-fifo | |
1202 .DE | |
1203 .PP | |
1204 Downloads, browsing history, bookmarks, and thelike are not provided | |
1205 by uzbl-core itself, as they are in other web browsers. | |
35 | 1206 Uzbl-browser also only provides, so called, handler scripts that wrap |
1207 external applications which provide the actual functionality. | |
32 | 1208 For instance, \fIwget\fP is used to download files and uzbl-browser |
1209 includes a script that calls wget with appropriate options in | |
1210 a prepared environment. | |
1211 .PP | |
1212 Modern web browsers are proud to have addons, plugins, and modules, instead. | |
1213 This is their effort to achieve similar goals. | |
35 | 1214 But instead of using existing, external programs, modern web browsers |
1215 include these functions, although they might be loaded at runtime. | |
0 | 1216 |
1217 .NH 2 | |
32 | 1218 Discussion of the design |
0 | 1219 .LP |
32 | 1220 This section discusses uzbl in regard of the Unix Philosophy, |
1221 as identified by Gancarz. | |
1222 | |
1223 .PP | |
35 | 1224 .B "Make each program do one thing well" . |
1225 Uzbl tries to be a web browser and nothing else. | |
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1226 The common definition of a web browser is, of course, highly influenced by |
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1227 existing implementations of web browsers, although they are degenerated. |
35 | 1228 Web browsers should be programs to browse the web, and nothing more. |
1229 This is the one thing they should do, as demanded by the Unix Philosophy. | |
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1230 .PP |
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1231 Web browsers should, for instance, not manage downloads. |
35 | 1232 This is the job download managers exist for. |
1233 Download managers do primary care about being good in downloading files. | |
1234 Modern web browsers provide download management only as a secondary feature. | |
1235 How could they perform this job better, than programs that exist only for | |
1236 this very job? | |
1237 And how could anyone want less than the best download manager available? | |
32 | 1238 .PP |
35 | 1239 A web browser's job is to let the user browse the web. |
1240 This means, navigating through websites by following links. | |
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1241 Rendering the \s-1HTML\s0 sources is a different job, too. |
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1242 It is covered by the webkit render engine, in uzbl's case. |
35 | 1243 Audio and video content and files like PostScript, \s-1PDF\s0, and the like, |
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1244 are also not the job of a web browser. |
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1245 They should be handled by external applications \(en |
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1246 ones which's job is to handle such data. |
35 | 1247 Uzbl strives to do it this way. |
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1248 .PP |
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1249 Remember Doug McIlroy: |
35 | 1250 .I |
1251 ``Write programs that do one thing and do it well. | |
1252 Write programs to work together.'' | |
1253 .R | |
1254 .PP | |
1255 The lesser tenet | |
1256 .B "allow the user to tailor the environment | |
1257 matches good here. | |
1258 There was the question, how anyone could want anything less than the | |
1259 best program for the job. | |
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1260 But as personal preferences matter much, |
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1261 it is probably more important to ask: |
35 | 1262 How could anyone want something else than his preferred program for the job? |
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1263 .PP |
35 | 1264 Usually users want one program for one job. |
1265 Hence, whenever the task is, for instance, downloading, | |
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1266 exactly one download manager should be used. |
35 | 1267 More advanced users might want to have this download manager in this |
1268 situation and that one in that situation. | |
1269 They should be able to configure it this way. | |
1270 With uzbl, one can use any download manager the user wants. | |
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1271 To switch to a different one, only one line in a small handler script |
35 | 1272 needs to be changed. |
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1273 Alternatively it would be possible to query an entry in a global file |
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1274 or an environment variable, which specifies the download manager to use, |
35 | 1275 in the handler script. |
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1276 .PP |
35 | 1277 As uzbl does neither have its own download manager nor depends on a |
1278 specific one, thus uzbl's browsing abilities will not be lowered by having | |
1279 a bad download manager. | |
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1280 Uzbl's download capabilities will just as good as the ones of the best |
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1281 download manager available on the system. |
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1282 Of course, this applies to all of the other supplementary tools, too. |
32 | 1283 |
1284 .PP | |
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1285 .B "Use software leverage to your advantage" . |
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1286 Shell scripts are a good choice to extend uzbl. |
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1287 Uzbl is designed to be extended by external tools. |
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1288 These external tools are usually wrapped by small handler shell scripts. |
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1289 Shell scripts are the glue in this approach. |
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1290 They make the various parts fit together. |
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1291 .PP |
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1292 As an example, the history mechanism of uzbl shall be presented. |
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1293 Uzbl is configured to spawn a script to append an entry to the history |
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1294 whenever the event of a fully loaded page occurs. |
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1295 The script to append the entry to the history not much more than: |
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1296 .DS |
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1297 .CW |
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1298 #!/bin/sh |
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1299 file=/path/to/uzbl-history |
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1300 echo `date +'%Y-%m-%d %H:%M:%S'`" $6 $7" >> $file |
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1301 .DE |
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1302 \f(CW$6\fP and \f(CW$7\fP expand to the \s-1URL\s0 and the page title. |
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1303 For loading an entry, a key is bound to spawn a load from history script. |
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1304 The script reverses the history to have newer entries first, |
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1305 then displays \fIdmenu\fP to select an item, |
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1306 and afterwards writes the selected \s-1URL\s0 into uzbl's command input pipe. |
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1307 With error checking and corner cases removed, the script looks like this: |
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1308 .DS |
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1309 .CW |
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1310 #!/bin/sh |
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1311 file=/path/to/uzbl-history |
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1312 goto=`tac $file | dmenu | cut -d' ' -f 3` |
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1313 echo "uri $goto" > $4 |
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1314 .DE |
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1315 \f(CW$4\fP expands to the path of the command input pipe of the current |
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1316 uzbl instance. |
32 | 1317 |
1318 .PP | |
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1319 .B "Avoid captive user interfaces" . |
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1320 One could say, that uzbl, to a large extend, actually \fIis\fP |
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1321 a captive user interface. |
37 | 1322 But the difference to most other web browsers is, that uzbl is only |
1323 the captive user interface frontend and the core of the backend. | |
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1324 Many parts of the backend are independent of uzbl. |
37 | 1325 Some are distributed with uzbl, for some external programs, handler scripts |
1326 are distributed, arbitrary additional functionality can be added if desired. | |
1327 .PP | |
1328 The frontend is captive \(en that is true. | |
1329 This is okay for the task of browsing the web, as this task is only relevant | |
1330 for humans. | |
1331 Automated programs would \fIcrawl\fP the web. | |
1332 That means, they read the source directly. | |
1333 The source includes all the semantics. | |
1334 The graphical representation is just for humans to transfer the semantics | |
1335 more intuitively. | |
32 | 1336 |
1337 .PP | |
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1338 .B "Make every program a filter" . |
37 | 1339 Graphical web browsers are almost dead ends in the chain of information flow. |
1340 Thus it is difficult to see what graphical web browsers should filter. | |
1341 Graphical web browsers exist almost only for interactive use by humans. | |
1342 The only case when one might want to automate the rendering function is | |
1343 to generate images of rendered webpages. | |
1344 | |
1345 .PP | |
1346 .B "Small is beautiful" | |
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1347 is not easy to apply to a web browser, primary because modern web technology |
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1348 is very complex; hence the rendering task is very complex. |
37 | 1349 Modern web browsers will always consist of many thousand lines of code, |
1350 unfortunately. | |
1351 Using the toolchest approach and wrappers can split the browser into | |
1352 several small parts, tough. | |
1353 .PP | |
1354 Uzbl-core consists of about 3\,500 lines of C code. | |
1355 The distribution includes another 3\,500 lines of Shell and Python code, | |
1356 which are the handler scripts and plugins like a modal interface. | |
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1357 Further more, uzbl uses functionality of external tools like |
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1358 \fIwget\fP and \fInetcat\fP. |
37 | 1359 Up to this point, uzbl looks pretty neat and small. |
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1360 The ugly part of uzbl is the web content renderer, webkit. |
37 | 1361 Webkit consists of roughly 400\,000 (!) lines of code. |
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1362 Unfortunately, small web render engines are not possible anymore |
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1363 because of the modern web. |
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1364 The problems section will explain this in more detail. |
35 | 1365 |
1366 .PP | |
1367 .B "Build a prototype as soon as possible" . | |
1368 Plaetinck made his code public, right from the beginning. | |
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1369 Discussion and development was, and still is, open to everyone interested. |
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1370 Development versions of uzbl can be obtained very simply from the code |
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1371 repository. |
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1372 Within the first year of uzbl's existence, a new version was released |
35 | 1373 more often than once a month. |
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1374 Different forks and branches arose. |
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1375 They introduced new features, which were tested for suitability. |
35 | 1376 The experiences of using prototypes influenced further development. |
1377 Actually, all development was community driven. | |
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1378 Plaetinck says, three months after uzbl's birth: |
35 | 1379 ``Right now I hardly code anything myself for Uzbl. |
1380 I just merge in other people's code, ponder a lot, and lead the discussions.'' | |
1381 .[ | |
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1382 %A FIXME |
35 | 1383 %O http://lwn.net/Articles/341245/ |
1384 .] | |
32 | 1385 |
0 | 1386 |
1387 .NH 2 | |
1388 Problems | |
1389 .LP | |
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1390 Similar to \s-1MH\s0, uzbl, too suffers from being different. |
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1391 It is sad, but people use what they know. |
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1392 Fortunately, uzbl's user interface can look and feel very much the |
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1393 same as the one of the well known web browsers, |
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1394 hiding the internal differences. |
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1395 But uzbl has to provide this similar look and feel to be accepted |
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1396 as a ``normal'' browser by ``normal'' users. |
37 | 1397 .PP |
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1398 The more important problem is the modern web. |
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1399 The modern web is simply broken. |
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1400 It has state in a state-less protocol, |
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1401 it misuses technologies, |
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1402 and it is helplessly overloaded. |
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1403 The result are web content render engines that must consist |
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1404 of hundreds of thousands lines of code. |
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1405 They also must combine and integrate many different technologies, |
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1406 only to make our modern web usable. |
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1407 Website to image converter are hardly possible to run without |
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1408 human interaction because of state in sessions, impossible |
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1409 deep-linking, and unautomatable technologies. |
37 | 1410 .PP |
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1411 The web was misused to provide all kinds of imaginable wishes. |
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1412 Now web browsers, and eventually the users, suffer from it. |
37 | 1413 |
8 | 1414 |
32 | 1415 .NH 2 |
1416 Summary uzbl | |
1417 .LP | |
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1418 ``Uzbl is a browser that adheres to the Unix Philosophy'', |
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1419 that is how uzbl is seen by its authors. |
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1420 Indeed, uzbl follows the Unix Philosophy in many ways. |
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1421 It consists of independent parts that work together, |
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1422 its core is mainly a mediator which glues the parts together. |
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1423 .PP |
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1424 Software leverage can excellently be seen in uzbl. |
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1425 It makes use of external tools, separates independent tasks |
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1426 in independent parts, and glues them together with small |
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1427 handler scripts, around uzbl-core. |
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1428 .PP |
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1429 As uzbl, more or less, consists of a set of tools and a bit |
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1430 of glue, anyone can put the parts together and expand it |
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1431 in any desired way. |
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1432 Uzbl is very flexible and customizable. |
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1433 These properties make it valuable for advanced users, |
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1434 but may keep novice users from using it. |
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1435 .PP |
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1436 Uzbl's main problem is the modern web, that makes it hard |
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1437 to design a sane web browser. |
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1438 Despite this bad situation, uzbl does a fairly good job. |
32 | 1439 |
8 | 1440 |
0 | 1441 .NH 1 |
1442 Final thoughts | |
1443 | |
1444 .NH 2 | |
1445 Quick summary | |
1446 .LP | |
1447 good design | |
1448 .LP | |
1449 unix phil | |
1450 .LP | |
1451 case studies | |
1452 | |
1453 .NH 2 | |
1454 Why people should choose | |
1455 .LP | |
1456 Make the right choice! | |
1457 | |
1458 .nr PI .5i | |
1459 .rm ]< | |
1460 .de ]< | |
1461 .LP | |
1462 .de FP | |
1463 .IP \\\\$1. | |
1464 \\.. | |
1465 .rm FS FE | |
1466 .. | |
1467 .SH | |
1468 References | |
1469 .[ | |
1470 $LIST$ | |
1471 .] | |
1472 .wh -1p |