dwm-meillo

changeset 507:2824b5d0f0f0

prelim of dotile()
author Anselm R. Garbe <arg@10kloc.org>
date Fri, 29 Sep 2006 14:39:03 +0200
parents b467b5a749db
children ede48935f2b3
files dwm.h view.c
diffstat 2 files changed, 72 insertions(+), 41 deletions(-) [+]
line diff
     1.1 --- a/dwm.h	Fri Sep 29 12:56:01 2006 +0200
     1.2 +++ b/dwm.h	Fri Sep 29 14:39:03 2006 +0200
     1.3 @@ -40,6 +40,7 @@
     1.4  #define MOUSEMASK		(BUTTONMASK | PointerMotionMask)
     1.5  /* other stuff used in different places */
     1.6  #define BORDERPX		1
     1.7 +#define MINW			100
     1.8  #define PROTODELWIN		1
     1.9  
    1.10  enum { NetSupported, NetWMName, NetLast };		/* EWMH atoms */
     2.1 --- a/view.c	Fri Sep 29 12:56:01 2006 +0200
     2.2 +++ b/view.c	Fri Sep 29 14:39:03 2006 +0200
     2.3 @@ -99,36 +99,39 @@
     2.4  
     2.5  /* This algorithm is based on a (M)aster area and a (S)tacking area.
     2.6   * It supports following arrangements:
     2.7 - * 	MMMS		MMMM		SMMM
     2.8 - * 	MMMS		MMMM		SMMM
     2.9 - * 	MMMS		SSSS		SMMM
    2.10 + * 	SSMMM	MMMMM	MMMSS
    2.11 + * 	SSMMM	SSSSS	MMMSS
    2.12   */
    2.13  void
    2.14  dotile(Arg *arg) {
    2.15 -	int h, i, n, w;
    2.16 +	int i, n, stackw, stackh, tw, th;
    2.17  	Client *c;
    2.18  
    2.19  	for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
    2.20  		n++;
    2.21  
    2.22 +	if(stackpos == StackBottom) {
    2.23 +		stackw = sw;
    2.24 +		stackh = sh - bh - master;
    2.25 +	}
    2.26 +	else {
    2.27 +		stackw = sw - master;
    2.28 +		stackh = sh - bh;
    2.29 +	}
    2.30 +
    2.31  	if(isvertical) {
    2.32 -		if(stackpos == StackBottom) {
    2.33 -			w = sw;
    2.34 -			if(n > 1)
    2.35 -				h = (sh - bh) / (n - 1);
    2.36 -			else
    2.37 -				h = sh - bh;
    2.38 -		}
    2.39 -		else {
    2.40 -			w = sw - master;
    2.41 -			if(n > 1)
    2.42 -				h = (sh - bh) / (n - 1);
    2.43 -			else
    2.44 -				h = sh - bh;
    2.45 -		}
    2.46 +		tw = stackw;
    2.47 +		if(n > 1)
    2.48 +			th = stackh / (n - 1);
    2.49 +		else
    2.50 +			th = stackh;
    2.51  	}
    2.52 -	else { /* horizontal stack */
    2.53 -
    2.54 +	else {
    2.55 +		th = stackh;
    2.56 +		if(n > 1)
    2.57 +			tw = stackw / (n - 1);
    2.58 +		else
    2.59 +			tw = stackw;
    2.60  	}
    2.61  
    2.62  	for(i = 0, c = clients; c; c = c->next) {
    2.63 @@ -138,32 +141,59 @@
    2.64  				continue;
    2.65  			}
    2.66  			c->ismax = False;
    2.67 -			if(n == 1) {
    2.68 +			if(n == 1) { /* only 1 window */
    2.69  				c->x = sx;
    2.70  				c->y = sy + bh;
    2.71  				c->w = sw - 2 * BORDERPX;
    2.72  				c->h = sh - 2 * BORDERPX - bh;
    2.73  			}
    2.74 -			else if(i == 0) {
    2.75 +			else if(i == 0) { /* master window */
    2.76 +				c->x = sx;
    2.77 +				if(stackpos == StackLeft)
    2.78 +					c->x += master;
    2.79 +				c->y = sy + bh;
    2.80 +				if(isvertical) {
    2.81 +					c->w = master - 2 * BORDERPX;
    2.82 +					c->h = sh - 2 * BORDERPX - bh;
    2.83 +				}
    2.84 +				else {
    2.85 +					c->w = sw;
    2.86 +					c->h = master - 2 * BORDERPX;
    2.87 +				}
    2.88 +			}
    2.89 +			else if((isvertical && th > bh) || (!isvertical && tw > MINW)) {
    2.90 +				/* tile window */
    2.91 +				c->x = sx;
    2.92 +				if(isvertical)
    2.93 +					c->y = sy + (i - 1) * th + bh;
    2.94 +				else
    2.95 +					c->y = sy + bh;
    2.96 +				if(stackpos == StackRight)
    2.97 +					c->x += master;
    2.98 +				else if(stackpos == StackBottom)
    2.99 +					c->y += master;
   2.100 +				c->w = tw - 2 * BORDERPX;
   2.101 +				c->h = th - 2 * BORDERPX;
   2.102 +				if(i + 1 == n) { /* fixes for last tile to take up rest space */
   2.103 +					if(isvertical)
   2.104 +						c->h = sh - c->y - 2 * BORDERPX;
   2.105 +					else {
   2.106 +						if(stackpos == StackLeft)
   2.107 +							c->w = master - c->x - 2 * BORDERPX;
   2.108 +						else
   2.109 +							c->w = sw - c->x - 2 * BORDERPX;
   2.110 +					}
   2.111 +				}
   2.112 +			}
   2.113 +			else { /* fallback if th < bh resp. tw < MINW */
   2.114  				c->x = sx;
   2.115  				c->y = sy + bh;
   2.116 -				c->w = master - 2 * BORDERPX;
   2.117 -				c->h = sh - 2 * BORDERPX - bh;
   2.118 -			}
   2.119 -			else if(h > bh) {
   2.120 -				c->x = sx + master;
   2.121 -				c->y = sy + (i - 1) * h + bh;
   2.122 -				c->w = w - 2 * BORDERPX;
   2.123 -				if(i + 1 == n)
   2.124 -					c->h = sh - c->y - 2 * BORDERPX;
   2.125 -				else
   2.126 -					c->h = h - 2 * BORDERPX;
   2.127 -			}
   2.128 -			else { /* fallback if h < bh */
   2.129 -				c->x = sx + master;
   2.130 -				c->y = sy + bh;
   2.131 -				c->w = w - 2 * BORDERPX;
   2.132 -				c->h = sh - 2 * BORDERPX - bh;
   2.133 +				if(stackpos == StackRight)
   2.134 +					c->x += master;
   2.135 +				else if(stackpos == StackBottom)
   2.136 +					c->y += master;
   2.137 +				c->w = stackw - 2 * BORDERPX;
   2.138 +				c->h = stackh - 2 * BORDERPX;
   2.139  			}
   2.140  			resize(c, False, TopLeft);
   2.141  			i++;
   2.142 @@ -232,12 +262,12 @@
   2.143  		return;
   2.144  
   2.145  	if(sel == getnext(clients)) {
   2.146 -		if(master + arg->i > sw - 100 || master + arg->i < 100)
   2.147 +		if(master + arg->i > sw - MINW || master + arg->i < MINW)
   2.148  			return;
   2.149  		master += arg->i;
   2.150  	}
   2.151  	else {
   2.152 -		if(master - arg->i > sw - 100 || master - arg->i < 100)
   2.153 +		if(master - arg->i > sw - MINW || master - arg->i < MINW)
   2.154  			return;
   2.155  		master -= arg->i;
   2.156  	}