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annotate dwm.html @ 169:acab3fd106d2

updated dwm.html
author arg@10ksloc.org
date Wed, 02 Aug 2006 16:54:58 +0200
parents 55f74b956675
children 6d580a6e5c36
rev   line source
garbeam@34 1 <html>
garbeam@34 2 <head>
garbeam@34 3 <title>dwm - dynamic window manager</title>
garbeam@34 4 <meta name="author" content="Anselm R. Garbe">
garbeam@34 5 <meta name="generator" content="ed">
garbeam@34 6 <meta name="copyright" content="(C)opyright 2006 by Anselm R. Garbe">
garbeam@34 7 <style type="text/css">
garbeam@34 8 body {
garbeam@34 9 color: #000000;
garbeam@34 10 font-family: sans-serif;
garbeam@36 11 margin: 20px 20px 20px 20px;
garbeam@34 12 }
garbeam@34 13 </style>
garbeam@34 14 </head>
garbeam@34 15 <body>
garbeam@34 16 <center>
garbeam@35 17 <img src="dwm.png"/><br />
arg@118 18 <h3>dynamic window manager</h3>
garbeam@36 19 </center>
arg@118 20 <h3>Description</h3>
garbeam@34 21 <p>
garbeam@34 22 dwm is a dynamic window manager for X11.
garbeam@34 23 </p>
garbeam@90 24 <h4>Philosophy</h4>
garbeam@47 25 <p>
garbeam@47 26 As founder and main developer of wmii I came to the conclusion that
garbeam@47 27 wmii is too clunky for my needs. I don't need so many funky features
garbeam@47 28 and all this hype about remote control through a 9P service, I only
garbeam@47 29 want to manage my windows in a simple, but dynamic way. wmii never got
garbeam@47 30 finished because I listened to users, who proposed arbitrary ideas I
garbeam@88 31 considered useful. This resulted in an extreme <a
garbeam@88 32 href="http://www.jwz.org/doc/cadt.html">CADT</a> development model,
garbeam@88 33 which was a mistake. Thus the philosophy of dwm is simply <i>to fit my
garbeam@88 34 needs</i> (maybe yours as well). That's it.
garbeam@47 35 </p>
garbeam@90 36 <h4>Differences to ion, larswm, and wmii</h4>
garbeam@34 37 <p>
garbeam@88 38 In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler.
garbeam@34 39 </p>
garbeam@34 40 <ul>
garbeam@36 41 <li>
garbeam@88 42 dwm has no Lua integration, no 9P support, no menu, no editable
garbeam@88 43 tagbars, no shell-based configuration, no remote control, and comes
garbeam@88 44 without any additional tools like printing the selection or warping
garbeam@88 45 the mouse.
garbeam@36 46 </li>
garbeam@36 47 <li>
garbeam@36 48 dwm is only a single binary, it's source code is intended to never
garbeam@36 49 exceed 2000 SLOC.
garbeam@36 50 </li>
garbeam@36 51 <li>
garbeam@88 52 dwm is based on tagging and dynamic window management (however
garbeam@88 53 simpler than ion, wmii or larswm). It manages windows in
garbeam@88 54 tiling and floating modes. Either mode can be applied dynamically,
garbeam@88 55 depending on the application in use and the task performed.
garbeam@36 56 </li>
garbeam@36 57 <li>
garbeam@36 58 dwm don't distinguishes between layers, there is no floating or
garbeam@88 59 tiled layer. Wether the clients of currently selected tag are in
garbeam@88 60 tiled mode or not, you can re-arrange all clients on the fly.
garbeam@88 61 Popup- and fixed-size windows are treated floating, however.
garbeam@88 62 </li>
garbeam@88 63 <li>
garbeam@88 64 dwm is customized through editing its source code, that makes it
garbeam@88 65 extremely fast and secure - it does not process any input data
garbeam@88 66 which hasn't been known at compile time, except window title names
garbeam@88 67 and status text read from standard input. You don't have to learn
garbeam@88 68 Lua/sh/ruby or some weird configuration file format (like X
garbeam@88 69 resource files), beside C to customize it for your needs,
arg@155 70 you <b>only</b> have to learn C (at least editing header files).
garbeam@88 71 </li>
garbeam@88 72 <li>
garbeam@88 73 Because dwm is customized through editing its source code, it's
garbeam@88 74 pointless to make binary packages of it. This keeps its userbase
garbeam@88 75 small and elitist. No novices asking stupid questions.
garbeam@36 76 </li>
garbeam@36 77 <li>
garbeam@36 78 dwm uses 1-pixel borders to provide the maximum of screen real
garbeam@88 79 estate to clients. Small titlebars are only drawn in front of
garbeam@88 80 unfocused clients.
garbeam@36 81 </li>
garbeam@36 82 <li>
garbeam@88 83 dwm reads from standard input to print arbitrary status text (like
garbeam@88 84 the date, load, battery charge). That's much simpler than
garbeam@88 85 larsremote, wmiir and what not...
garbeam@58 86 </li>
garbeam@58 87 <li>
garbeam@90 88 It can be downloaded and distributed under the conditions
garbeam@96 89 of the <a href="http://10kloc.org/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>.
garbeam@36 90 </li>
garbeam@34 91 </ul>
garbeam@90 92 <h4>Links</h4>
garbeam@89 93 <ul>
garbeam@96 94 <li><a href="http://10kloc.org/cgi-bin/man/man2html?query=dwm">Man page</a></li>
arg@169 95 <li><a href="http://10kloc.org/shots/dwm-20060801.png">Screenshot</a> (20060801)</li>
garbeam@96 96 <li><a href="http://10kloc.org/download/poster.ps">A4 poster (PostScript)</a></li>
garbeam@96 97 <li>Mailing List: <a href="http://10kloc.org/cgi-bin/mailman/listinfo/dwm">dwm at wmii dot de</a> <a href="http://10kloc.org/pipermail/dwm/">(Archives)</a></li>
garbeam@89 98 <li>IRC channel: <code>#dwm</code> at <code>irc.oftc.net</code></li>
garbeam@89 99 </ul>
arg@155 100 <h3>Download</h3>
arg@155 101 <ul>
arg@169 102 <li><a href="http://10kloc.org/download/dwm-0.6.tar.gz">dwm 0.6</a> (14kb) (20060802)</li>
arg@155 103 </ul>
arg@118 104 <h3>Development</h3>
garbeam@34 105 <p>
garbeam@96 106 dwm is actively developed in parallel to wmii. You can <a href="http://10kloc.org/cgi-bin/hgwebdir.cgi/dwm">browse</a> its source code repository or get a copy using <a href="http://www.selenic.com/mercurial/">Mercurial</a> with following command:
garbeam@34 107 </p>
garbeam@34 108 <p>
garbeam@96 109 <code>hg clone http://10kloc.org/cgi-bin/hgwebdir.cgi/dwm</code>
garbeam@34 110 </p>
arg@118 111 <h3>Miscellaneous</h3>
garbeam@58 112 <p>
garbeam@58 113 You can purchase this <a href="https://www.spreadshirt.net/shop.php?op=article&article_id=3298632&view=403">tricot</a>
garbeam@78 114 if you like dwm and the dwm logo, which has been designed by Anselm.
garbeam@58 115 </p>
arg@169 116 <p><small>--Anselm</small></p>
garbeam@34 117 </body>
garbeam@34 118 </html>