view environment.c @ 7:b1e309dc0b98

added growth module (quite static and limited implementation)
author meillo@marmaro.de
date Thu, 15 May 2008 21:42:01 +0200
parents e3679f888813
children 176ee28e7464
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line source

#include <stdio.h>
#include <stdlib.h>
#include <mysql.h>

#include "db.h"
#include "game.h"




void set_environment() {
	int groundwater, slugs, earthworms;

	/* get weather and last environments to calculate the next one *
	sprintf(query, "select time from simulation where name = '%s' ", gamename);
	db_query(query);
	result = mysql_store_result(conn);
	if (mysql_num_rows(result)) {
		row = mysql_fetch_row(result);
		time = atoi(row[0]);
	}
	mysql_free_result(result);
	*/

	groundwater = 20;
	slugs = 5;
	earthworms = 10;


	/* set weather */
	sprintf(query, " insert into environment \
			(tick, game_id, groundwater, slugs, earthworms) \
			values ('%d', '%d', '%d', '%d', '%d') ",
			gametime, gameid, groundwater, slugs, earthworms);
	db_query(query);
	if (mysql_affected_rows(conn) > 0) {
		printf("environment successful inserted\n");
	} else {
		printf("E: environment insertion failed\n");
	}

}


int main(int argc, char* argv[]) {
	printf("  --> environment\n");

	/* init */
	if (argc != 2) {
		printf("usage: %s <game>\n", argv[0]);
		exit(1);
	}
	gamename = argv[1];

	db_connect();
	check_game();

	set_environment();


	db_close();

	printf("  --< environment\n");
	return 0;
}