rev |
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1 .\".if n .pl 1000i
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2 .de XX
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3 .pl 1v
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meillo@0
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4 ..
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5 .em XX
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6 .\".nr PI 0
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meillo@1
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7 .\".if t .nr PD .5v
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8 .\".if n .nr PD 1v
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9 .nr lu 0
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meillo@0
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10 .de CW
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11 .nr PQ \\n(.f
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meillo@0
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12 .if t .ft CW
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13 .ie \\$1 .if n .ul 999
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meillo@0
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14 .el .if n .ul 1
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15 .if t .if !\\$1 \&\\$1\f\\n(PQ\\$2
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16 .if n .if \\n(.$=1 \&\\$1
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17 .if n .if \\n(.$>1 \&\\$1\c
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18 .if n .if \\n(.$>1 \&\\$2
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meillo@0
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19 ..
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20 .ds [. \ [
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21 .ds .] ]
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meillo@1
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22 .\"----------------------------------------
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23 .TL
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24 Why the Unix Philosophy matters
|
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25 .AU
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meillo@0
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26 markus schnalke <meillo@marmaro.de>
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27 .AB
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28 .ti \n(.iu
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29 This paper discusses the importance of the Unix Philosophy in software design.
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30 Today, few software designers are aware of these concepts,
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31 and thus most modern software is limited and does not make use of software leverage.
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32 Knowing and following the tenets of the Unix Philosophy makes software more valuable.
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33 .AE
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34
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35 .if t .2C
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36
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37 .FS
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38 .ps -1
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39 This paper was prepared for the seminar ``Software Analysis'' at University Ulm.
|
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40 Mentor was professor Schweiggert. 2010-02-05
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41 .br
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42 You may get this document from my website
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43 .CW \s-1http://marmaro.de/docs
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44 .FE
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45
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46 .NH 1
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47 Introduction
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48 .LP
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49 Building a software is a process from an idea of the purpose of the software
|
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50 to its release.
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51 No matter \fIhow\fP the process is run, two things are common:
|
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52 the initial idea and the release.
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53 The process inbetween can be of any shape.
|
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54 The the maintainance work after the release is ignored for the moment.
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55 .PP
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56 The process of building splits mainly in two parts:
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57 the planning of what and how to build, and implementing the plan by writing code.
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58 This paper focuses on the planning part \(en the designing of the software.
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59 .PP
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60 Software design is the plan of how the internals and externals of the software should look like,
|
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61 based on the requirements.
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62 This paper discusses the recommendations of the Unix Philosphy about software design.
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63 .PP
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64 The here discussed ideas can get applied by any development process.
|
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65 The Unix Philosphy does recommend how the software development process should look like,
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66 but this shall not be of matter here.
|
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67 Similar, the question of how to write the code is out of focus.
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68 .PP
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69 The name ``Unix Philosophy'' was already mentioned several times, but it was not explained yet.
|
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70 The Unix Philosophy is the essence of how the Unix operating system and its toolchest was designed.
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71 It is no limited set of rules, but what people see to be common to typical Unix software.
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meillo@1
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72 Several people stated their view on the Unix Philosophy.
|
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73 Best known are:
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74 .IP \(bu
|
meillo@1
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75 Doug McIlroy's summary: ``Write programs that do one thing and do it well.''
|
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76 .[
|
meillo@1
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77 %A M. D. McIlroy
|
meillo@1
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78 %A E. N. Pinson
|
meillo@1
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79 %A B. A. Taque
|
meillo@1
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80 %T UNIX Time-Sharing System Forward
|
meillo@1
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81 %J The Bell System Technical Journal
|
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82 %D 1978
|
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83 %V 57
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84 %N 6
|
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85 %P 1902
|
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86 .]
|
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87 .IP \(bu
|
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88 Mike Gancarz' book ``The UNIX Philosophy''.
|
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89 .[
|
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90 %A Mike Gancarz
|
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91 %T The UNIX Philosophy
|
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92 %D 1995
|
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93 %I Digital Press
|
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94 .]
|
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95 .IP \(bu
|
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96 Eric S. Raymond's book ``The Art of UNIX Programming''.
|
meillo@1
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97 .[
|
meillo@1
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98 %A Eric S. Raymond
|
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99 %T The Art of UNIX Programming
|
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100 %D 2003
|
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101 %I Addison-Wesley
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102 %O .CW \s-1http://www.faqs.org/docs/artu/
|
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103 .]
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104 .LP
|
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105 These different views on the Unix Philosophy have much in common.
|
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106 Especially, the main concepts are similar for all of them.
|
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107 But there are also points on which they differ.
|
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108 This only underlines what the Unix Philosophy is:
|
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109 A retrospective view on the main concepts of Unix software;
|
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110 especially those that were sucessful and unique to Unix.
|
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111 .PP
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112 Before we will have a look at concrete concepts,
|
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113 we discuss why software design is important
|
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114 and what problems bad design introduces.
|
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115
|
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116
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117 .NH 1
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118 Importance of software design
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119 .LP
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120 Why should we design software at all?
|
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121 It is general knowledge, that a bad plan is better than no plan.
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122 As stated earlier in this document, the process of building a software
|
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123 means going from an idea to a release.
|
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124 The development process tells how to get from the idea to the release.
|
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125 Software design is the shape of the built software.
|
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126 This means, that different designs of a software would be different target points to go to.
|
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127 Thus, the design of a software defines the global direction the development goes.
|
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128 .PP
|
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129 It is not enough that the released software offers all requested functionality.
|
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130 It is a misbelief that only function matters.
|
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131 Building a software the first time is only a small part of the overall work.
|
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132 The larger part begins when the software is released for the first time
|
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133 \(en maintainance and extending work..
|
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134 This part soon covers more time than the time which was needed to build the software the first time.
|
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135 .\" cf. brooks?
|
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136 .PP
|
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137 The extendability and maitainability of a software highly depends on its design.
|
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138 Good design eases these tasks much.
|
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139 Bad design, in contrast, requires much more effort for maintaining and
|
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140 extending the software.
|
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141 Developers should, for their own best, have maintainability and extendability in mind
|
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142 when they design the software.
|
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143 .PP
|
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144 Users of the software, in contrast, do not care about maintainability and extendability,
|
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145 at least not directly.
|
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146 They care about usability and flexibility.
|
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147 They want the software to directly solve their problems.
|
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148 They want to be able to to use all its functions if they learned a few of them.
|
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149 They want to use the software for similar tasks.
|
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150 Software is successful if users enjoy using it.
|
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151 Good software design can offer great flexibility and usability.
|
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152 .PP
|
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153 Good design matters for developers \fIand\fP for users.
|
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154 Hence both groups should care about good software design.
|
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155 Bad design limits the software in some way.
|
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156 It may still provide all requested function, but it will have worse quality,
|
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157 and thus require more work effort for developers or frustrate users.
|
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158 .PP
|
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159 Good software design is to the implementation like data structures are to algorithms
|
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160 \(en if you get the former right, then you do not need to care about the latter,
|
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161 it will simply go the right way.
|
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162 .\" cf. ??? ``good data, bad algos''
|
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163
|
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164
|
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165
|
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166
|
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167 .NH 1
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168 The Unix Philosophy
|
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169 .LP
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170 The origins of the Unix Philosophy were already introduced.
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171 This chapter explains the philosophy and shows concrete examples of its application.
|
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172
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173 .SH
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174 Examples
|
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175 .LP
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176 Following are some examples to demonstrate how applied Unix Philosophy feels like.
|
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177 Knowledge of using the Unix shell is assumed.
|
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178 .PP
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179 Counting the number of files in the current directory:
|
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180 .DS
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181 .CW
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182 ls | wc -l
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183 .DE
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184 The
|
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185 .CW ls
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186 command lists all files in the current directory, one per line,
|
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187 and
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188 .CW "wc -l
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189 counts how many lines they are.
|
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190 .PP
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191 Counting all files that do not contain ``foo'' in their name:
|
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192 .DS
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193 .CW
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194 ls | grep -v foo | wc -l
|
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195 .DE
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196 Here, the list of files is filtered by
|
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197 .CW grep
|
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198 to remove all that contain ``foo''.
|
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199 The rest is the same as in the previous example.
|
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200 .PP
|
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201 Finding the five largest entries in the current directory.
|
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202 .DS
|
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203 .CW
|
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204 du -s * | sort -nr | sed 5q
|
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205 .DE
|
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206 .CW "du -s *
|
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207 returns the recursively summed sizes of all files
|
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208 -- no matter if they are regular files or directories.
|
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209 .CW "sort -nr
|
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210 sorts the list numerically in reverse order.
|
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211 Finally,
|
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212 .CW "sed 5q
|
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213 quits after it has printed the fifth line.
|
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|
214 .PP
|
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215 The presented command lines are examples of what Unix people would use
|
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216 to get the desired output.
|
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217 There are also other ways to get the same output.
|
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218 It's a user's decision which way to go.
|
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219
|
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220 .SH
|
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221 Pipes
|
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222 .LP
|
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223 The examples show that a lot of tasks on a Unix system
|
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|
224 are accomplished by combining several small programs.
|
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225 The connection between the single programs is denoted by the pipe operator `|'.
|
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|
226 .PP
|
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227 Pipes, and their extensive and easy use, are one of the great
|
meillo@4
|
228 achievements of the Unix system.
|
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|
229 Pipes between programs have been possible in earlier operating systems,
|
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|
230 but it has never been a so central part of the concept.
|
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231 When, in the early seventies, Doug McIlroy introduced pipes for the
|
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232 Unix system,
|
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233 ``it was this concept and notation for linking several programs together
|
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234 that transformed Unix from a basic file-sharing system to an entirely new way of computing.''
|
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235 .[
|
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|
236 %T Unix: An Oral History
|
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|
237 %O .CW \s-1http://www.princeton.edu/~hos/frs122/unixhist/finalhis.htm
|
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238 .]
|
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239 .PP
|
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240 Being able to specify pipelines in an easy way is,
|
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|
241 however, not enough by itself.
|
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|
242 It is only one half.
|
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|
243 The other is the design of the programs that are used in the pipeline.
|
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|
244 They have to be of an external shape that allows them to be be used in such a way.
|
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245
|
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|
246 .SH
|
meillo@5
|
247 Interface architecture
|
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|
248 .LP
|
meillo@5
|
249 Unix is, first of all, simple: Everything is a file.
|
meillo@5
|
250 Files are sequences of bytes, without any special structure.
|
meillo@5
|
251 Programs should be filters, which read a stream of bytes from ``standard input'' (stdin)
|
meillo@5
|
252 and write a stream of bytes to ``standard output'' (stdout).
|
meillo@5
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253 .PP
|
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|
254 If our files \fIare\fP sequences of bytes,
|
meillo@5
|
255 and our programs \fIare\fP filters on byte streams,
|
meillo@5
|
256 then there is exactly one standardized interface.
|
meillo@5
|
257 Thus it is possible to combine them in any desired way.
|
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|
258 .PP
|
meillo@5
|
259 Even a handful of small programs will yield a large set of combinations,
|
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|
260 and thus a large set of different functions.
|
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|
261 This is leverage!
|
meillo@5
|
262 .PP
|
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|
263 If the programs are orthogonal to each other \(en the best case \(en
|
meillo@5
|
264 then the set of different functions is greatest.
|
meillo@5
|
265 .PP
|
meillo@5
|
266 Now, the Unix toolchest is a set of small programs that
|
meillo@5
|
267 are filters on byte streams.
|
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|
268 They are to a large extend unrelated in their function.
|
meillo@5
|
269 Hence, the Unix toolchest provides a large set of functions
|
meillo@5
|
270 that can be accessed by combining the programs in the desired way.
|
meillo@5
|
271
|
meillo@5
|
272 .SH
|
meillo@5
|
273 Advantages of toolchests
|
meillo@5
|
274 .LP
|
meillo@5
|
275 A toolchest is a set of tools.
|
meillo@5
|
276 Instead of having one big tool for all tasks, one has many small tools,
|
meillo@5
|
277 each for one task.
|
meillo@5
|
278 Difficult tasks are solved by combining several of the small, simple tools.
|
meillo@5
|
279 .PP
|
meillo@5
|
280 It is easier and less error-prone to write small programs.
|
meillo@5
|
281 It is also easier and less error-prone to write a large set of small programs,
|
meillo@5
|
282 than to write one large program with all the functionality included.
|
meillo@5
|
283 If the small programs are combinable, then they offer even a larger set
|
meillo@5
|
284 of functions than the single large program.
|
meillo@5
|
285 Hence, one gets two advantages out of writing small, combinable programs.
|
meillo@5
|
286 .PP
|
meillo@5
|
287 There are two drawbacks of the toolchest approach.
|
meillo@5
|
288 First, one simple, standardized, unidirectional Interface has to be sufficient.
|
meillo@5
|
289 If one feels the need for more ``logic'' than a stream of bytes,
|
meillo@5
|
290 then a different approach might be of need, or, more likely,
|
meillo@5
|
291 he just did not came to a design where a stream of bytes is sufficient.
|
meillo@5
|
292 The other drawback of a toolchest affects the users.
|
meillo@5
|
293 A toolchest is often more difficult to use for novices.
|
meillo@5
|
294 It is neccessary to become familiar with each of the tools,
|
meillo@5
|
295 to be able to use the right one in a given situation.
|
meillo@5
|
296 Additinally, one needs to combine the tools in a senseful way on its own.
|
meillo@5
|
297 This is like a sharp knive \(en it is a powerful tool in the hand of a master,
|
meillo@5
|
298 but of no good value in the hand of an unskilled.
|
meillo@5
|
299 .PP
|
meillo@5
|
300 Luckily, the second drawback can be solved easily by adding wrappers around the single tools.
|
meillo@5
|
301 Novice users do not need to learn several tools if a professional wraps
|
meillo@5
|
302 the single commands into a single script.
|
meillo@5
|
303 Note that the wrapper script still calls the small tools;
|
meillo@5
|
304 the wrapper script is just like a skin around.
|
meillo@5
|
305 No complexity is added this way.
|
meillo@5
|
306 .PP
|
meillo@5
|
307 A wrapper script for finding the five largest entries in the current directory
|
meillo@5
|
308 could look like this:
|
meillo@5
|
309 .DS
|
meillo@5
|
310 .CW
|
meillo@5
|
311 #!/bin/sh
|
meillo@5
|
312 du -s * | sort -nr | sed 5q
|
meillo@5
|
313 .DE
|
meillo@5
|
314 The script itself is just a text file that calls the command line
|
meillo@5
|
315 a professional user would type in directly.
|
meillo@5
|
316
|
meillo@5
|
317
|
meillo@5
|
318
|
meillo@0
|
319
|
meillo@4
|
320
|
meillo@0
|
321
|
meillo@0
|
322 .NH 2
|
meillo@5
|
323 foo
|
meillo@0
|
324 .LP
|
meillo@0
|
325 standalone vs. tool chain
|
meillo@0
|
326 .LP
|
meillo@0
|
327 software leverage
|
meillo@0
|
328 .LP
|
meillo@0
|
329 possiblities
|
meillo@0
|
330
|
meillo@0
|
331 .NH 2
|
meillo@0
|
332 Results
|
meillo@0
|
333 .LP
|
meillo@0
|
334 The unix phil is an answer to the sw design question
|
meillo@0
|
335 .LP
|
meillo@0
|
336 tool chains empower the uses of sw
|
meillo@0
|
337
|
meillo@0
|
338 .NH 1
|
meillo@0
|
339 Case study: nmh
|
meillo@0
|
340
|
meillo@0
|
341 .NH 2
|
meillo@0
|
342 History
|
meillo@0
|
343 .LP
|
meillo@0
|
344 MH, nmh.
|
meillo@0
|
345 They are old.
|
meillo@0
|
346
|
meillo@0
|
347 .NH 2
|
meillo@0
|
348 Contrasts to similar sw
|
meillo@0
|
349 .LP
|
meillo@0
|
350 vs. Thunderbird, mutt, mailx, pine
|
meillo@0
|
351 .LP
|
meillo@0
|
352 flexibility, no redundancy, use the shell
|
meillo@0
|
353
|
meillo@0
|
354 .NH 2
|
meillo@0
|
355 Gains of the design
|
meillo@0
|
356 .LP
|
meillo@0
|
357
|
meillo@0
|
358 .NH 2
|
meillo@0
|
359 Problems
|
meillo@0
|
360 .LP
|
meillo@0
|
361
|
meillo@0
|
362 .NH 1
|
meillo@0
|
363 Case study: uzbl
|
meillo@0
|
364
|
meillo@0
|
365 .NH 2
|
meillo@0
|
366 History
|
meillo@0
|
367 .LP
|
meillo@0
|
368 uzbl is young
|
meillo@0
|
369
|
meillo@0
|
370 .NH 2
|
meillo@0
|
371 Contrasts to similar sw
|
meillo@0
|
372 .LP
|
meillo@0
|
373 like with nmh
|
meillo@0
|
374 .LP
|
meillo@0
|
375 addons, plugins, modules
|
meillo@0
|
376
|
meillo@0
|
377 .NH 2
|
meillo@0
|
378 Gains of the design
|
meillo@0
|
379 .LP
|
meillo@0
|
380
|
meillo@0
|
381 .NH 2
|
meillo@0
|
382 Problems
|
meillo@0
|
383 .LP
|
meillo@0
|
384 broken web
|
meillo@0
|
385
|
meillo@0
|
386 .NH 1
|
meillo@0
|
387 Final thoughts
|
meillo@0
|
388
|
meillo@0
|
389 .NH 2
|
meillo@0
|
390 Quick summary
|
meillo@0
|
391 .LP
|
meillo@0
|
392 good design
|
meillo@0
|
393 .LP
|
meillo@0
|
394 unix phil
|
meillo@0
|
395 .LP
|
meillo@0
|
396 case studies
|
meillo@0
|
397
|
meillo@0
|
398 .NH 2
|
meillo@0
|
399 Why people should choose
|
meillo@0
|
400 .LP
|
meillo@0
|
401 Make the right choice!
|
meillo@0
|
402
|
meillo@0
|
403 .nr PI .5i
|
meillo@0
|
404 .rm ]<
|
meillo@0
|
405 .de ]<
|
meillo@0
|
406 .LP
|
meillo@0
|
407 .de FP
|
meillo@0
|
408 .IP \\\\$1.
|
meillo@0
|
409 \\..
|
meillo@0
|
410 .rm FS FE
|
meillo@0
|
411 ..
|
meillo@0
|
412 .SH
|
meillo@0
|
413 References
|
meillo@0
|
414 .[
|
meillo@0
|
415 $LIST$
|
meillo@0
|
416 .]
|
meillo@0
|
417 .wh -1p
|