aewl

changeset 511:1599c953647b

removed the direction flipping
author Anselm R. Garbe <arg@10kloc.org>
date Fri, 29 Sep 2006 17:02:56 +0200
parents 0dfa6b752aed
children aca04c3022c1
files config.arg.h config.default.h dwm.h view.c
diffstat 4 files changed, 18 insertions(+), 66 deletions(-) [+]
line diff
     1.1 --- a/config.arg.h	Fri Sep 29 16:54:15 2006 +0200
     1.2 +++ b/config.arg.h	Fri Sep 29 17:02:56 2006 +0200
     1.3 @@ -10,7 +10,6 @@
     1.4  #define FLOATSYMBOL		"><>"
     1.5  #define STACKPOS		StackRight	/* StackLeft */
     1.6  #define TILESYMBOL		"[]="
     1.7 -#define VERTICALSTACK		True		/* False == horizontal stack  */
     1.8  
     1.9  #define FONT			"-*-terminus-medium-*-*-*-12-*-*-*-*-*-iso10646-*"
    1.10  #define NORMBGCOLOR		"#333333"
    1.11 @@ -37,7 +36,6 @@
    1.12  	{ MODKEY,			XK_k,		focusprev,	{ 0 } }, \
    1.13  	{ MODKEY,			XK_Return,	zoom,		{ 0 } }, \
    1.14  	{ MODKEY,			XK_b,		togglestackpos,	{ 0 } }, \
    1.15 -	{ MODKEY,			XK_d,		togglestackdir,	{ 0 } }, \
    1.16  	{ MODKEY,			XK_g,		resizecol,	{ .i = 20 } }, \
    1.17  	{ MODKEY,			XK_s,		resizecol,	{ .i = -20 } }, \
    1.18  	{ MODKEY|ShiftMask,		XK_1,		tag,		{ .i = 0 } }, \
     2.1 --- a/config.default.h	Fri Sep 29 16:54:15 2006 +0200
     2.2 +++ b/config.default.h	Fri Sep 29 17:02:56 2006 +0200
     2.3 @@ -10,7 +10,6 @@
     2.4  #define FLOATSYMBOL		"><>"
     2.5  #define STACKPOS		StackRight	/* StackLeft */
     2.6  #define TILESYMBOL		"[]="
     2.7 -#define VERTICALSTACK		True		/* False == horizontal stack  */
     2.8  
     2.9  #define FONT			"fixed"
    2.10  #define NORMBGCOLOR		"#333366"
    2.11 @@ -31,7 +30,6 @@
    2.12  	{ MODKEY|ShiftMask,		XK_Tab,		focusprev,	{ 0 } }, \
    2.13  	{ MODKEY,			XK_Return,	zoom,		{ 0 } }, \
    2.14  	{ MODKEY,			XK_b,		togglestackpos,	{ 0 } }, \
    2.15 -	{ MODKEY,			XK_d,		togglestackdir,	{ 0 } }, \
    2.16  	{ MODKEY,			XK_g,		resizecol,	{ .i = 20 } }, \
    2.17  	{ MODKEY,			XK_s,		resizecol,	{ .i = -20 } }, \
    2.18  	{ MODKEY|ShiftMask,		XK_1,		tag,		{ .i = 0 } }, \
     3.1 --- a/dwm.h	Fri Sep 29 16:54:15 2006 +0200
     3.2 +++ b/dwm.h	Fri Sep 29 17:02:56 2006 +0200
     3.3 @@ -108,7 +108,6 @@
     3.4  extern void (*arrange)(Arg *);			/* arrange function, indicates mode  */
     3.5  extern Atom wmatom[WMLast], netatom[NetLast];
     3.6  extern Bool running, issel, *seltag;		/* seltag is array of Bool */
     3.7 -extern Bool isvertical;				/* stack direction */
     3.8  extern Client *clients, *sel, *stack;		/* global client list and stack */
     3.9  extern Cursor cursor[CurLast];
    3.10  extern DC dc;					/* global draw context */
    3.11 @@ -172,7 +171,6 @@
    3.12  extern Bool isvisible(Client *c);		/* returns True if client is visible */
    3.13  extern void resizecol(Arg *arg);		/* resizes the master dimension with arg's index value */
    3.14  extern void restack(void);			/* restores z layers of all clients */
    3.15 -extern void togglestackdir(Arg *arg);		/* toggles stack direction */
    3.16  extern void togglestackpos(Arg *arg);		/* toggles stack position */
    3.17  extern void togglemode(Arg *arg);		/* toggles global arrange function (dotile/dofloat) */
    3.18  extern void toggleview(Arg *arg);		/* toggles the tag with arg's index (in)visible */
     4.1 --- a/view.c	Fri Sep 29 16:54:15 2006 +0200
     4.2 +++ b/view.c	Fri Sep 29 17:02:56 2006 +0200
     4.3 @@ -65,7 +65,6 @@
     4.4  /* extern */
     4.5  
     4.6  void (*arrange)(Arg *) = DEFMODE;
     4.7 -Bool isvertical = VERTICALSTACK;
     4.8  StackPos stackpos = STACKPOS;
     4.9  
    4.10  void
    4.11 @@ -119,20 +118,11 @@
    4.12  		stackh = sh - bh;
    4.13  	}
    4.14  
    4.15 -	if(isvertical) {
    4.16 -		tw = stackw;
    4.17 -		if(n > 1)
    4.18 -			th = stackh / (n - 1);
    4.19 -		else
    4.20 -			th = stackh;
    4.21 -	}
    4.22 -	else {
    4.23 +	tw = stackw;
    4.24 +	if(n > 1)
    4.25 +		th = stackh / (n - 1);
    4.26 +	else
    4.27  		th = stackh;
    4.28 -		if(n > 1)
    4.29 -			tw = stackw / (n - 1);
    4.30 -		else
    4.31 -			tw = stackw;
    4.32 -	}
    4.33  
    4.34  	for(i = 0, c = clients; c; c = c->next) {
    4.35  		if(isvisible(c)) {
    4.36 @@ -169,56 +159,32 @@
    4.37  					break;
    4.38  				}
    4.39  			}
    4.40 -			else if((isvertical && th > bh) || (!isvertical && tw > MINW)) {
    4.41 +			else if(th > bh) {
    4.42  				/* tile window */
    4.43  				c->w = tw - 2 * BORDERPX;
    4.44  				c->h = th - 2 * BORDERPX;
    4.45  				switch(stackpos) {
    4.46  				case StackLeft:
    4.47 -					if(isvertical) {
    4.48 -						c->x = sx;
    4.49 -						c->y = sy + (i - 1) * th + bh;
    4.50 -						if(i + 1 == n)
    4.51 -							c->h = sh - c->y - 2 * BORDERPX;
    4.52 -					}
    4.53 -					else {
    4.54 -						c->x = sx + (i - 1) * tw;
    4.55 -						c->y = sy + bh;
    4.56 -						if(i + 1 == n)
    4.57 -							c->w = sx + stackw - c->x - 2 * BORDERPX;
    4.58 -					}
    4.59 +					c->x = sx;
    4.60 +					c->y = sy + (i - 1) * th + bh;
    4.61 +					if(i + 1 == n)
    4.62 +						c->h = sh - c->y - 2 * BORDERPX;
    4.63  					break;
    4.64  				case StackBottom:
    4.65 -					if(isvertical) {
    4.66 -						c->x = sx;
    4.67 -						c->y = sy + master + (i - 1) * th + bh;
    4.68 -						if(i + 1 == n)
    4.69 -							c->h = sh - c->y - 2 * BORDERPX;
    4.70 -					}
    4.71 -					else {
    4.72 -						c->x = sx + (i - 1) * tw;
    4.73 -						c->y = sy + bh + master;
    4.74 -						if(i + 1 == n)
    4.75 -							c->w = sw - c->x - 2 * BORDERPX;
    4.76 -					}
    4.77 +					c->x = sx;
    4.78 +					c->y = sy + master + (i - 1) * th + bh;
    4.79 +					if(i + 1 == n)
    4.80 +						c->h = sh - c->y - 2 * BORDERPX;
    4.81  					break;
    4.82  				case StackRight:
    4.83 -					if(isvertical) {
    4.84 -						c->x = sx + master;
    4.85 -						c->y = sy + (i - 1) * th + bh;
    4.86 -						if(i + 1 == n)
    4.87 -							c->h = sh - c->y - 2 * BORDERPX;
    4.88 -					}
    4.89 -					else {
    4.90 -						c->x = sx + master + (i - 1) * tw;
    4.91 -						c->y = sy + bh;
    4.92 -						if(i + 1 == n)
    4.93 -							c->w = sw - c->x - 2 * BORDERPX;
    4.94 -					}
    4.95 +					c->x = sx + master;
    4.96 +					c->y = sy + (i - 1) * th + bh;
    4.97 +					if(i + 1 == n)
    4.98 +						c->h = sh - c->y - 2 * BORDERPX;
    4.99  					break;
   4.100  				}
   4.101  			}
   4.102 -			else { /* fallback if th < bh resp. tw < MINW */
   4.103 +			else { /* fallback if th < bh */
   4.104  				c->w = stackw - 2 * BORDERPX;
   4.105  				c->h = stackh - 2 * BORDERPX;
   4.106  				switch(stackpos) {
   4.107 @@ -360,14 +326,6 @@
   4.108  }
   4.109  
   4.110  void
   4.111 -togglestackdir(Arg *arg) {
   4.112 -	if(arrange == dofloat)
   4.113 -		return;
   4.114 -	isvertical = !isvertical;
   4.115 -	arrange(NULL);
   4.116 -}
   4.117 -
   4.118 -void
   4.119  togglestackpos(Arg *arg) {
   4.120  	if(arrange == dofloat)
   4.121  		return;